Virtual Reality for Motor and Cognitive Rehabilitation From Clinic to Home: A Pilot Feasibility and Efficacy Study for Persons With Chronic Stroke

被引:17
|
作者
Jonsdottir, Johanna [1 ]
Baglio, Francesca [1 ]
Gindri, Patrizia [2 ]
Isernia, Sara [1 ]
Castiglioni, Carlotta [2 ]
Gramigna, Cristina [3 ]
Palumbo, Giovanna [3 ]
Pagliari, Chiara [1 ]
Di Tella, Sonia [1 ]
Perini, Gloria [1 ]
Bowman, Thomas [1 ]
Salza, Marco [2 ]
Molteni, Franco [3 ]
机构
[1] IRCCS Fdn Don Carlo Gnocchi ONLUS, Milan, Italy
[2] Osped San Camillo, Turin, Italy
[3] Osped Valduce, Villa Beretta, Costa Masnaga, Italy
来源
FRONTIERS IN NEUROLOGY | 2021年 / 12卷
关键词
stroke; hemiplegia after stroke; virtual reality; rehabilitation; continuity of care; mobility; cognition; WALKING SPEED; UPPER-LIMB; POSTSTROKE; BALANCE; IMPAIRMENT; DISCHARGE; RECOVERY; TRIALS; NORMS; GAMES;
D O I
10.3389/fneur.2021.601131
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
Aims: Continuity of care is an important issue in healthcare for persons after stroke. The present multi-center pilot study investigates the feasibility and efficiency of an innovative approach, the Human Empowerment Aging and Disability (HEAD), for digital-health motor and cognitive rehabilitation. The approach is explored within an in-clinic context (ClinicHEAD) and in continuity of care (HomeHEAD) for persons after chronic stroke. Methods: Thirty-four outpatients with chronic stroke (mean age 55 years, SD 13.7) participated. The HEAD VR protocol was administered in two consecutive phases: Phase I in clinic (ClinicHEAD) consisting of 4 weeks of 12 supervised HEAD rehabilitation sessions (45-min), including motor, cognitive and dual task for all participants; Phase II at home (HomeHEAD) consisted of 60 sessions of the same VR activities, 5 times/week for 3 months. All participants in the ClinicHEAD were allocated (ratio 1:2) to continue with tele-monitored home rehabilitation (HH, N = 11) or to follow usual care (UC, N = 23). Blind evaluation was carried out at baseline, after ClinicHEAD, after 3 months of HomeHEAD and at 3 months Follow-up. Primary outcomes were functional mobility [2-min Walking Test (2MWT)] and cognition [Montreal Cognitive Assessment (MoCA)]. Feasibility and acceptance were assessed with adherence to treatment and the System Usability Satisfaction. Within group analyses were done with dependent samples t-tests, and between groups HomeHEAD comparisons were carried out on change scores with independent samples t-test (p = 0.05, two tailed). Results: The HEAD protocol was feasible with good adherence both in the ClinicHEAD phase (92%) and HomeHEAD (89%) phase, along with good perceived system satisfaction. ClinicHEAD resulted in a significant increase in functional mobility (2MWT, p = 0.02) and cognition (MoCA, p = 0.003) and most secondary outcome variables. At 3 months follow up of HomeHEAD the HH_group showed a further significantly greater maintenance of functional mobility with respect to UC_group (p = 0.04). Conclusion: The HEAD VR protocol was feasible in clinical and at home tele-rehabilitation for persons in the chronic phase after stroke. In clinic the approach was effective in augmenting motor and cognitive abilities and at home it was effective in longterm maintenance of functional mobility, indicating its usefulness in continuity of care.
引用
收藏
页数:11
相关论文
共 50 条
  • [1] Combined Cognitive-Motor Rehabilitation in Virtual Reality Improves Motor Outcomes in Chronic Stroke - A Pilot Study
    Faria, Ana L.
    Cameirao, Monica S.
    Couras, Joana F.
    Aguiar, Joana R. O.
    Costa, Gabriel M.
    Bermudez i Badiaz, Sergi
    FRONTIERS IN PSYCHOLOGY, 2018, 9
  • [2] Feasibility and Efficacy of a Virtual Reality Game-Based Upper Extremity Motor Function Rehabilitation Therapy in Patients with Chronic Stroke: A Pilot Study
    Aguilera-Rubio, Angela
    Cuesta-Gomez, Alicia
    Mallo-Lopez, Ana
    Jardon-Huete, Alberto
    Daniel Ona-Simbana, Edwin
    Alguacil-Diego, Isabel Ma
    INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, 2022, 19 (06)
  • [3] Combining Virtual Reality Motor Rehabilitation With Cognitive Strategy Use in Chronic Stroke
    Boone, Anna E.
    Wolf, Timothy J.
    Engsberg, Jack R.
    AMERICAN JOURNAL OF OCCUPATIONAL THERAPY, 2019, 73 (04):
  • [4] Feasibility of Combining Virtual Reality Motor Rehabilitation With Cognitive Strategy Use for People With Stroke
    Boone, Anna
    AMERICAN JOURNAL OF OCCUPATIONAL THERAPY, 2018, 72 (04):
  • [5] Repeat Therapy for Chronic Motor Stroke: A Pilot Study for Feasibility and Efficacy
    Rijntjes, Michel
    Haevernick, Kerstin
    Barzel, Anne
    van den Bussche, Hendrik
    Ketels, Gesche
    Weiller, Cornelius
    NEUROREHABILITATION AND NEURAL REPAIR, 2009, 23 (03) : 275 - 280
  • [6] A novel immersive virtual reality environment for the motor rehabilitation of stroke patients: A feasibility study
    Fregna, Giulia
    Schincaglia, Nicola
    Baroni, Andrea
    Straudi, Sofia
    Casile, Antonino
    FRONTIERS IN ROBOTICS AND AI, 2022, 9
  • [7] FEASIBILITY OF AN IMMERSIVE VIRTUAL REALITY TOOL FOR THE REHABILITATION OF VISUOSPATIAL NEGLECT AFTER STROKE: A PILOT STUDY
    Embrechts, E.
    De Boi, I.
    Schroder, J.
    Ribbens, B.
    Lafosse, C.
    Truijen, S.
    Saeys, W.
    INTERNATIONAL JOURNAL OF STROKE, 2020, 15 (1_SUPPL) : 731 - 731
  • [9] The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients
    Cameirao, Monica S.
    Faria, Ana Lucia
    Paulino, Teresa
    Alves, Julio
    Badia, Sergi Bermudez i
    JOURNAL OF NEUROENGINEERING AND REHABILITATION, 2016, 13
  • [10] The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients
    Mónica S. Cameirão
    Ana Lúcia Faria
    Teresa Paulino
    Júlio Alves
    Sergi Bermúdez i Badia
    Journal of NeuroEngineering and Rehabilitation, 13