Traditional Craft Training and Demonstration in Museums

被引:11
|
作者
Ringas, Christodoulos [1 ]
Tasiopoulou, Eleana [1 ]
Kaplanidi, Danae [1 ]
Partarakis, Nikolaos [2 ]
Zabulis, Xenophon [2 ]
Zidianakis, Emmanouil [2 ]
Patakos, Andreas [2 ]
Patsiouras, Nikolaos [2 ]
Karuzaki, Effie [2 ]
Foukarakis, Michalis [2 ]
Adami, Ilia [2 ]
Cadi, Nedjma [3 ]
Baka, Evangelia [4 ]
Thalmann, Nadia Magnenat [4 ]
Makrygiannis, Dimitrios [5 ]
Glushkova, Alina [5 ]
Manitsaris, Sotirios [5 ]
Nitti, Vito [6 ]
Panesse, Lucia [6 ]
机构
[1] Piraeus Bank Grp Cultural Fdn, 6 Ang Gerontas St, Athens 10558, Greece
[2] Fdn Res & Technol ICS FORTH, Inst Comp Sci, N Plastira 100, GR-70013 Iraklion, Crete, Greece
[3] MIRALab Sarl, Chem Pres Gradelle 25, CH-1223 Cologny, Switzerland
[4] Univ Geneva, MIRALab, Rt Drize 7, CH-1227 Carouge, Switzerland
[5] MINES ParisTech, Ctr Robot, PSL Univ 60 Blvd St Michel, F-75006 Paris, France
[6] Imaginary Srl, Piazza Caiazzo 3, I-20124 Milan, Italy
基金
欧盟地平线“2020”;
关键词
traditional crafts; craft representation; craft presentation; augmented reality; virtual humans; storytelling; 3D representation; VIRTUAL HUMANS;
D O I
10.3390/heritage5010025
中图分类号
C [社会科学总论];
学科分类号
03 ; 0303 ;
摘要
This work regards the representation of handicrafts for craft training and demonstration in the environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen as a use case. This paper presents the process of representation and presentation of this craft, following an articulated pipeline approach for data collection, annotation, and semantic representation. The outcomes were used to implement an exhibition that targets the presentation of craft context and craft training, through interactive experiences, mobile applications, and a hands-on training where users reenact the gestures of a mastic cultivator. Preliminary evaluation results show high acceptance for the installation and increased user interest.
引用
收藏
页码:431 / 459
页数:29
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