Quantitative analysis of the Oculus Rift S in controlled movement

被引:32
|
作者
Jost, Tyler A. [1 ]
Nelson, Bradley [1 ]
Rylander, Jonathan [1 ]
机构
[1] Baylor Univ, Dept Mech Engn, Waco, TX 76798 USA
关键词
Virtual reality; VR; exergaming; Oculus Rift; HTC Vive; Oculus Rift S; ACCURACY; TRACKING;
D O I
10.1080/17483107.2019.1688398
中图分类号
R49 [康复医学];
学科分类号
100215 ;
摘要
Purpose: To assess the translational and rotational tracking performance of the Oculus Rift S using controlled robotic motion and a gold-standard motion tracking system. Materials and Methods: An Oculus Rift S headset and controller were each placed in an industrial robot arm and had Vicon passive markers placed on them. The robotic arm was then translated in three perpendicular directions and performed three orthogonal rotations about three orthogonal axes while the spatial position of the headset and controller were recorded by Vicon motion capture cameras as well as Unity. Positional data was analyzed to determine the difference in tracking between Unity and Vicon to establish the accuracy of the Rift S' tracking capabilities. Results: It was determined that the translational accuracy of the system was 1.66 +/- 0.74 mm for the head-mounted display and 4.36 +/- 2.91 mm for the controller, and the rotational accuracy of the system was 0.34 +/- 0.38 degrees for the HMD and 1.13 +/- 1.23 degrees for the controller. Conclusions: The high level of accuracy and precision combined with the low cost of the Oculus Rift S and its use of inside-out tracking make it a viable candidate for clinicians looking to incorporate virtual reality.
引用
收藏
页码:632 / 636
页数:5
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