Intelligent Frozen Shoulder Rehabilitation

被引:21
|
作者
Huang, Ming-Chun [1 ]
Lee, Si-Huei [2 ,3 ]
Yeh, Shih-Ching [4 ]
Chan, Rai-Chi [2 ,5 ]
Rizzo, Albert [6 ]
Xu, Wenyao [7 ]
Wu Han-Lin [2 ]
Lin Shan-Hui [2 ]
机构
[1] Case Western Reserve Univ, Dept Elect Engn & Comp Sci, Cleveland, OH 44106 USA
[2] Taipei Vet Gen Hosp, Dept Phys Med & Rehabil, Taipei, Taiwan
[3] Taipei Vet Gen Hosp, Virtual Real Lab, Taipei, Taiwan
[4] Natl Cent Univ, Dept Comp Sci & Informat Engn, Jhongli, Taiwan
[5] Taipei Vet Gen Hosp, Rehabil Ctr, Taipei, Taiwan
[6] Univ So Calif, Inst Creat Technol, Med Virtual Real Grp, Los Angeles, CA 90089 USA
[7] SUNY Buffalo, Dept Comp Sci & Engn, Buffalo, NY 14260 USA
关键词
MOVEMENT; GAMES;
D O I
10.1109/MIS.2014.35
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Frozen shoulder, or adhesive capsulitis, which reportedly affects 2â5 percent of the general population, is a shoulder condition characterized by painful and limited active and passive range of motion. The main treatment involves applying proper shoulder exercises and joint mobilization to break up adhesions at the joint capsules and improve joint mobility and functions. However, due to a lack of persistence, not all patients complete rehabilitation. To address this concern, this study focused on providing interactive treatments to encourage patients to participate in regular rehabilitation. Patients can inquire freely about their rehabilitation progress with real-time sensing and game-based feedback. In addition, six progressive and hierarchical training tasks make each training step adjustable based on the patient's physical condition. The authors used standard randomized clinical trial criterion to recruit 40 patients for a sequence of trials over a four-week period. The evaluation of the study group revealed that shoulder joint mobility and muscle strength of the patients significantly improved compared to that achieved by the traditional rehabilitation method. © 2014 IEEE.
引用
收藏
页码:22 / 28
页数:7
相关论文
共 50 条
  • [1] Classification of the Shoulder Movements for Intelligent Frozen Shoulder Rehabilitation
    Shweta
    Khandnor, Padmavati
    Kumar, Neelesh
    Das, Ratan
    [J]. SMART INNOVATIONS IN COMMUNICATION AND COMPUTATIONAL SCIENCES, VOL 2, 2019, 670 : 3 - 16
  • [2] SHOULDER INJURIES PREVENTION AND REHABILITATION OF ARTICULAR STIFFNESS (FROZEN SHOULDER)
    MARTI, T
    [J]. SCHWEIZERISCHE RUNDSCHAU FUR MEDIZIN PRAXIS, 1978, 67 (44): : 1630 - 1632
  • [3] Frozen Shoulder Rehabilitation using Microsoft Kinect
    Mangal, Naveen Kumar
    Pal, Saswati
    Khosla, Arun
    [J]. 2017 IEEE INTERNATIONAL CONFERENCE ON INNOVATIONS IN GREEN ENERGY AND HEALTHCARE TECHNOLOGIES (IGEHT), 2017,
  • [4] Frozen Shoulder Rehabilitation: Exercise Simulation and Usability Study
    Chiensriwimol, Nuntiya
    Mongkolnam, Pornchai
    Chan, Jonathan H.
    [J]. PROCEEDINGS OF THE NINTH INTERNATIONAL SYMPOSIUM ON INFORMATION AND COMMUNICATION TECHNOLOGY (SOICT 2018), 2018, : 257 - 264
  • [5] Frozen Shoulder: Evidence and a Proposed Model Guiding Rehabilitation
    Kelley, Martin J.
    McClure, Phillip W.
    Leggin, Brian G.
    [J]. JOURNAL OF ORTHOPAEDIC & SPORTS PHYSICAL THERAPY, 2009, 39 (02): : 135 - 148
  • [6] Design, motion planning and control of frozen shoulder rehabilitation robot
    Jung-Yup Kim
    Un-Je Yang
    Kiwon Park
    [J]. International Journal of Precision Engineering and Manufacturing, 2014, 15 : 1875 - 1881
  • [7] Pain Issues in the Rehabilitation Treatment of the Frozen Shoulder (Adhesive Capsulitis)
    Ojoga, Florina
    [J]. PROCEEDINGS OF THE 14TH NATIONAL CONGRESS OF UROGYNECOLOGY AND THE NATIONAL CONFERENCE OF THE ROMANIAN ASSOCIATION FOR THE STUDY OF PAIN, 2017, : 550 - 552
  • [8] Design, motion planning and control of frozen shoulder rehabilitation robot
    Kim, Jung-Yup
    Yang, Un-Je
    Park, Kiwon
    [J]. INTERNATIONAL JOURNAL OF PRECISION ENGINEERING AND MANUFACTURING, 2014, 15 (09) : 1875 - 1881
  • [9] Ergonomic Consideration for Wearable Device Design in Frozen Shoulder Rehabilitation
    Chen, Huei-Huang
    Chen, Chien-Hsu
    Hoe, Zheng-Yu
    Yin, Zong-Xian
    [J]. ADVANCES IN PHYSICAL ERGONOMICS AND HUMAN FACTORS, 2016, 489 : 395 - 405
  • [10] Effects of Gamification and Communication in Virtual Reality Frozen Shoulder Rehabilitation for Enhanced Rehabilitation Continuity
    Ota, Takashi
    Nakamura, Takuto
    Kuzuoka, Hideaki
    [J]. IEEE ACCESS, 2023, 11 : 50841 - 50850