Touching digital objects directly on multi-touch devices fosters learning about visual contents

被引:10
|
作者
Brucker, Birgit [1 ]
Broemme, Romy [1 ]
Ehrmann, Amelie [1 ]
Edelmann, Jorg [1 ]
Gerjets, Peter [1 ]
机构
[1] Leibniz Inst Wissensmedien, Tubingen, Germany
关键词
Multi-touch devices; Hand proximity; Near-hand-attention; Manipulation and interaction strategies; Visuospatial learning; Verbal learning;
D O I
10.1016/j.chb.2021.106708
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Multi-touch devices are widely used in our daily lives and the field of education. Users touch the digital objects depicted on these devices directly with their hands and fingers. Prior research indicated that information processing is influenced by the proximity of the hand(s) to the displayed information: particularly visuospatial processing is fostered near the hands. Two experiments investigated this effect of hand proximity for learning about visuospatial information on multi-touch devices. Participants either touched digital objects (pictures of paintings with text labels) on a multi-touch table directly (near hand) or manipulated the objects indirectly by touching placeholders of the objects (far hand; hand proximity). In Experiment 2, additionally, the interaction time with the displayed learning materials (time of contact between hands and objects/placeholders) was analyzed as continuous factor (duration of touch). In both experiments, learning outcomes were measured by recognition performance on the visuospatial and verbal aspects of the presented materials. Results of Experiment 1 showed ? as expected ? that visuospatial learning was fostered near the hands. Experiment 2 replicated this effect for visuospatial learning, when touch durations were sufficiently long. Hand proximity had no influence on verbal learning in both experiments. The results and implications for designing interactive multi-touch interfaces are discussed.
引用
收藏
页数:15
相关论文
共 7 条
  • [1] Touching PBSData - An Exploratory Study of Visual Analytics for Public Bicycle System Supporting Multi-Touch Device
    Shi, Xiaoying
    Yu, Zhenhai
    Qu, Xinyu
    PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON PROGRESS IN INFORMATICS AND COMPUTING (PIC), VOL 1, 2016, : 390 - 394
  • [2] Visual Application in Multi-touch Tabletop for Mathematics Learning: A Preliminary Study
    Tyng, Khoo Shiang
    Zaman, Halimah Badioze
    Ahmad, Azlina
    VISUAL INFORMATICS: SUSTAINING RESEARCH AND INNOVATIONS, PT I, 2011, 7066 : 319 - 328
  • [3] Futura: Design for Collaborative Learning and Game Play on a Multi-touch Digital Tabletop
    Antle, Alissa N.
    Bevans, Allen
    Tanenbaum, Josh
    Seaborn, Katie
    Wang, Sijie
    TEI 2011: PROCEEDINGS OF THE FIFTH INTERNATIONAL CONFERENCE ON TANGIBLE EMBEDDED AND EMBODIED INTERACTION, 2011, : 93 - 100
  • [4] Visual Learning Application in Mathematics Using Holographic Display Based on Multi-touch Technology
    Tyng, Khoo Shiang
    Badioze Zaman, Halimah
    Mohamad, Ummul Hanan
    Ahmad, Azlina
    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2021, 13051 LNCS : 98 - 110
  • [5] Facilitating collaborative learning between two primary schools using large multi-touch devices
    James McNaughton
    Tom Crick
    Andrew Joyce-Gibbons
    Gary Beauchamp
    Nick Young
    Elaine Tan
    Journal of Computers in Education, 2017, 4 (3) : 307 - 320
  • [6] E-LEARNING TOOL USING PHYSICAL OBJECTS ON A MOBILE TABLET WITH CAPACITIVE MULTI-TOUCH SCREEN
    Aoki, Ryosuke
    Miyashita, Hiromu
    Ihara, Masayuki
    Chigira, Hiroshi
    Kobayashi, Toru
    Kobayashi, Minoru
    Kagami, Shingo
    2011 4TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI), 2011, : 3485 - 3492
  • [7] INTERACTION PROBLEMS ACCESSING E-LEARNING ENVIRONMENTS IN MULTI-TOUCH MOBILE DEVICES: A CASE STUDY IN TELEDUC
    da Silva, Andre Constantino
    Pereira Freire, Fernanda Maria
    Pereira de Arruda, Alan Victor
    da Rocha, Heloisa Vieira
    PROCEEDINGS OF THE IADIS INTERNATIONAL CONFERENCE E-LEARNING 2013, 2013, : 199 - 206