Wii training versus non-Wii task-specific training on motor learning in children with developmental coordination disorder: A randomized controlled trial

被引:9
|
作者
Cavalcante Neto, Jorge Lopes [1 ,2 ]
Steenbergen, Bert [3 ]
Roberto Zamuner, Antonio [4 ]
Tudella, Eloisa [1 ]
机构
[1] Univ Fed Sao Carlos, Dept Phys Therapy, Sao Carlos, SP, Brazil
[2] Univ Estado Bahia, Dept Human Sci, JJ Seabra Ave, BR-44700000 Jacobina, BA, Brazil
[3] Radboud Univ Nijmegen, Behav Sci Inst, Nijmegen, Netherlands
[4] Univ Catolica Maule, Dept Kinesiol, Maule, Chile
基金
巴西圣保罗研究基金会;
关键词
Wii training; Task-oriented interventions; Motor learning process; Developmental coordination disorder; INTERVENTIONS; PREVALENCE;
D O I
10.1016/j.rehab.2020.03.013
中图分类号
R49 [康复医学];
学科分类号
100215 ;
摘要
Background: Wii-based interventions have shown significant benefits in motor learning for children with developmental coordination disorder (DCD); however, studies comparing the effects of Wii interventions versus matched non-Wii interventions, such as task-specific training (TST), are scarce. Objective: We compared motor learning in children with DCD who participated in 12 sessions of Wiibased training and those participating in 12 closely matched non-Wii TST sessions as well as when the highest improvements in performance occurred. Methods: In total, 32 children with DCD (16 per group) were randomly allocated to receive the Wii intervention or TST during 12 sessions. Motor learning was assessed in 3 consecutive phases during the intervention and was determined by the mean of the games scores obtained in the: (1) first 4 sessions, (2) intermediate 4 sessions, and (3) last 4 sessions. Six different tasks (table tennis, frisbee, archery, bowling, tightrope walking/balance beam, and marble balance/balance disc) were performed in every session. Each session lasted 42 min (time on task). Results: Wii training and TST elicited improvements in motor learning, as assessed by increased scores with the frisbee and marble balance/balance disc tasks. However, Wii training elicited better performance in the archery and bowling tasks, whereas only TST elicited improvements in the balance beam and table tennis tasks. Conclusion: Wii training is not always superior to non-Wii training, and improvements are based on the type of task trained. Thus, each type of intervention benefits a certain skill. ?C 2020 Elsevier Masson SAS. All rights reserved.
引用
收藏
页数:6
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