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RETRACTED: Target recognition of basketball sports image based on embedded system and internet of things (Retracted article. See vol. 106, 2024)
被引:4
|作者:
Chen, Junjin
[1
]
机构:
[1] Myongji Univ, Sports Sci South Korea, Seoul 449728, South Korea
关键词:
Basketball;
Sports video;
Embedded system;
Internet of things;
Image detection;
SIMULATION;
EDUCATION;
D O I:
10.1016/j.micpro.2021.103918
中图分类号:
TP3 [计算技术、计算机技术];
学科分类号:
0812 ;
摘要:
Current game conflicts and live footage and video recordings in general, and innovations carry the game's financial cycle image recognition with the help of competitors to find data. In any case, the current situation shows that are still young with innovations recognizing the game image. That's why the uses of this study are to disassemble sports images and identify discoveries as an object for application game images. Cameras, video cameras, sensors Advances Infrared is different, For example, using an innovative visual data capture gadget, it has become the basic query for retrieving visual data, but now, in the age of data explosion, how much display it bears is a slightly larger study to capture the benefits. This is one of the most important issues with computer graphics. The basics and the most important task in film production and assignment is that the survey of images can be done as a result of large screen cracks. This article proposes a ball pollution technology computer game that depends on the screen split calculation coordinates.
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页数:6
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