Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report

被引:15
|
作者
Stevanovic, Dejan [1 ]
Doric, Ana [2 ]
Balhara, Yatan Pal Singh [3 ,4 ]
Cirovic, Nikola [5 ]
Arya, Sidharth [6 ]
Ransing, Ramdas [7 ]
Tuong-Vi Vu Thi [8 ]
Truong Ngoc Huong [9 ]
Tadic, Ivana [10 ]
Jovic, Jelena [11 ]
Radovanovic, Sasa [12 ]
Kafali, Helin Yilmaz [13 ]
Erzin, Gamze [14 ]
Vally, Zahir [15 ]
Chowdhury, Mita Rani Roy
Sharma, Pawan [16 ]
Shakya, Rabi [16 ]
Moreira, Paulo [17 ]
Olayinka, Atilola [18 ]
Mohamad, Avicenna [19 ]
Monteiro Campos, Luis Antonio [20 ,21 ]
Monteiro Campos, Pedro de Abreu [22 ]
Silva, Cristiane Moreira [23 ]
Tavares, Jose Carlos [23 ]
Buoli, Massimiliano [24 ]
Burkauskas, Julius [25 ]
Ivanovic, Iva [26 ]
Szczegielniak, Anna Rebeka [27 ]
Knez, Rajna [28 ,29 ]
机构
[1] Clin Neurol & Psychiat Children & Youth, Belgrade, Serbia
[2] Univ Rijeka, Fac Humanities & Social Sci, Ctr Appl Psychol, Dept Psychol, Rijeka, Croatia
[3] AIIMS, BAC, Dept Psychiat, New Delhi, India
[4] AIIMS, BAC, NDDTC, New Delhi, India
[5] Univ Nis, Fac Philosophy, Ctr Psychol Res, Nish, Serbia
[6] Natl Inst Mental Hlth & Neurosci, Ctr Addict Med, Bengaluru, India
[7] BKL Walawalkar Rural Med Coll, Dept Psychiat, Ratnagiri, Maharashtra, India
[8] Univ Med & Pharm Ho Chi Minh City, South Vietnam HIV Addict Tech Transfer Ctr, Ho Chi Minh City, Vietnam
[9] Univ Med & Pharm Ho Chi Minh City, Fac Publ Hlth, Ho Chi Minh City, Vietnam
[10] Univ Belgrade, Fac Pharm, Dept Social Pharm & Pharm Legislat, Belgrade, Serbia
[11] Univ Pristina Kosovska Mitrov, Dept Prevent Med, Sch Med, Kosovska Mitrovica, Serbia
[12] Univ Belgrade, Inst Med Res, Belgrade, Serbia
[13] Ankara Childrens Hematol & Oncol Training & Res H, Dept Child & Adolescent Psychiat, Ankara, Turkey
[14] Diskapi Training & Res Hosp, Ankara, Turkey
[15] United Arab Emirates Univ, Dept Psychol & Counseling, Al Ain, U Arab Emirates
[16] Patan Acad Hlth Sci, Sch Med, Dept Psychiat, Lalitpur, Nepal
[17] Porto Lusiada Univ, Porto, Portugal
[18] Lagos State Univ, Coll Med Ikeja, Dept Behav Med, Lagos, Nigeria
[19] State Islamic Univ Syarif Hidayatullah, Fac Psychol, Jakarta, Indonesia
[20] Univ Estacio Sa, Rio De Janeiro, Brazil
[21] Univ Catol Petropolis Rio Janeiro, Rio De Janeiro, Brazil
[22] Fundacao Getulio Vargas, Rio De Janeiro, Brazil
[23] Univ Catolica Petropolis Rio Janeiro, Rio De Janeiro, Brazil
[24] Univ Milan, Dept Psychiat, Fdn IRCCS Osped Maggiore Policlin, Milan, Italy
[25] Lithuanian Univ Hlth Sci, Lab Behav Med, Neurosci Inst, Palanga, Lithuania
[26] Pediat Clin, Ctr Clin, Podgorica, Montenegro
[27] Med Univ Silesia, Dept Psychiat & Psychotherapy, Dept Psychiat Rehabil, Katowice, Poland
[28] Skaraborgs Hosp, Dept Womens & Childrens Hlth, Skovde, Sweden
[29] Univ Gothenburg, Sahlgrenska Acad, Inst Neurosci & Physiol, Gothenburg, Sweden
关键词
Internet gaming; IGD; cross-cultural equivalence; COVARIANCE STRUCTURE-ANALYSIS; SHORT-FORM IGDS9-SF; MEASUREMENT INVARIANCE; PSYCHOMETRIC VALIDATION; SCALE; ADDICTION; PREVALENCE; CRITERIA; FIT;
D O I
10.2298/PSI190421015S
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
The present study evaluated the psychometric properties of a self-report scale for assessing Internet Gaming Disorder (IGD) symptoms according to the DSM-5 and ICD-11 among 3270 college/university students (2095 [64.1%] females; age mean 21.6 [3.1] years) from different countries worldwide. Croatian, English, Polish, Portuguese, Serbian, Turkish, and Vietnamese versions of the scale were tested. The study showed that symptoms of IGD could be measured as a single underlying factor among college/university students. A nine item-symptom scale following DSM-5, and a short four-item scale representing the main ICD-11 symptoms, had sound internal consistency and construct validity. Three symptom-items were found non-invariant across the language samples (i.e., preoccupation with on-line gaming, loss of interests in previous hobbies and entertainment, and the use of gaming to relieve negative moods). This study provides initial evidence for assessing IGD symptoms among college/university students and will hopefully foster further research into gaming addiction in this population worldwide especially with taking into account language/cultural differences.
引用
收藏
页码:43 / 63
页数:21
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