A Fast GPU-Based Approach to Branchless Distance-Driven Projection and Back-Projection in Cone Beam CT

被引:4
|
作者
Schlifske, Daniel [1 ,2 ]
Medeiros, Henry [1 ]
机构
[1] Marquette Univ, 1250 Wisconsin Ave, Milwaukee, WI 53233 USA
[2] GE Healthcare Imaging, 3000 N Grandview Blvd, Waukesha, WI 53188 USA
关键词
computed tomography; projection; back-projection; GPU; CUDA; IMAGE-RECONSTRUCTION; BACKPROJECTION;
D O I
10.1117/12.2216628
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
Modern CT image reconstruction algorithms rely on projection and back-projection operations to refine an image estimate in iterative image reconstruction. A widely-used state-of-the-art technique is distance-driven projection and back-projection. While the distance-driven technique yields superior image quality in iterative algorithms, it is a computationally demanding process. This has a detrimental effect on the relevance of the algorithms in clinical settings. A few methods have been proposed for enhancing the distance-driven technique in order to take advantage of modern computer hardware. This paper explores a two-dimensional extension of the branchless method proposed by Samit Basu and Bruno De Man. The extension of the branchless method is named "pre-integration" because it achieves a significant performance boost by integrating the data before the projection and back-projection operations. It was written with Nvidia's CUDA platform and carefully designed for massively parallel GPUs. The performance and the image quality of the pre-integration method were analyzed. Both projection and back-projection are significantly faster with pre-integration. The image quality was analyzed using cone beam image reconstruction algorithms within Jeffrey Fessler's Image Reconstruction Toolbox. Images produced from regularized, iterative image reconstruction algorithms using the pre-integration method show no significant impact to image quality.
引用
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页数:8
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