Connecting the real world and virtual world through gaming

被引:0
|
作者
Cheok, AD [1 ]
Hwee, GK [1 ]
Wei, L [1 ]
Teo, J [1 ]
Lee, TS [1 ]
Farbiz, F [1 ]
Ping, LS [1 ]
机构
[1] Natl Univ Singapore, Mixed Real Lab, Singapore 117548, Singapore
来源
关键词
collaboration; physical interaction; social computing; wearable computing; tangible interaction; ubiquitous computing;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents two novel interactive game entertainment systems named by Human Pacman and Touch spaced that ventures to embed the natural physical world seamlessly with a fantasy virtual playground by capitalizing on mobile computing, wireless LAN, ubiquitous computing, and motion-tracking technologies. We can connect seamlessly the computer virtual world to our real world through these game systems. Human Pacman and Touch space are physical role-playing augmented-reality computer fantasy together with real human-social and mobile gaming. They recapture human touch and physical interaction real-world environment as essential elements of the game play, whilst also maintaining the exciting fantasy features of traditional computer entertainment. It emphasizes collaboration and competition between players in a wide indoor and outdoor physical area which allows natural wide-area human-physical movements.
引用
收藏
页码:45 / 50
页数:6
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