Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation

被引:0
|
作者
Sulaiman, Hamzah Asyrani [1 ]
Bade, Abdullah [1 ]
Daman, Daut [1 ]
Suaib, Norhaida Mohd [1 ]
机构
[1] Univ Teknol Malaysia, Fac Comp Sci & Informat Syst, Dept Comp Graph & Multimedia, Skudai 81310, Johor, Malaysia
关键词
Hierarchical Approach; Bounding-Volume; Bounding-Volume Hierarchies; Collision Detection; Large-Scale Simulation; Urban Simulation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Urban simulation research has become an important research area in computer graphics due to the need to visualize urban environment as realistic as possible. Urban environment consists of elements such as culling, lighting, shadows, collision detection and others that will determine the realism level of simulation. One of the key components that need further consideration is to equip the synthetic world with fast and efficient collision detection approach so that urban simulation can be done realistically. In general, hierarchical approach provides fast and efficient collision detection method in urban simulation. We present a new traversal algorithm of Bounding-Volume Hierarchies (BVH) for collision detection (CD) between static and moving object that can be used in urban simulation. The result from the experiments had shown that the combinadon of the AABB BVH and optimized traversal algorithm is superior over the previous BVH approaches where less time taken to detect collision between static and moving objects in urban simulation.
引用
收藏
页码:50 / 57
页数:8
相关论文
共 50 条
  • [1] Fast efficient collision detection
    Yin, Gui-Sheng
    Wang, Hai-Ling
    Zhang, Jing
    Ni, Jun
    Wang, Jian
    Shanghai Jiaotong Daxue Xuebao/Journal of Shanghai Jiaotong University, 2012, 46 (06): : 962 - 966
  • [2] A Hierarchical Grid Based Framework for Fast Collision Detection
    Fan, Wenshan
    Wang, Bin
    Paul, Jean-Claude
    Sun, Jiaguang
    COMPUTER GRAPHICS FORUM, 2011, 30 (05) : 1451 - 1459
  • [3] Fast GPU Garment Simulation and Collision Detection
    Vassilev, Tzvetomir I.
    Spanlang, Bernhard
    WSCG'2012, CONFERENCE PROCEEDINGS, PTS I & II, 2012, : 19 - 26
  • [4] An efficient and evolutionary hierarchical modeling and simulation approach
    Bisgambiglia, Paul
    Delhom, Marielle
    Santucci, Jean-François
    Systems Analysis Modelling Simulation, 2002, 42 (02): : 193 - 217
  • [5] Efficient and accurate collision detection based on surgery simulation
    Xie, Kai
    Yang, Jie
    Zhu, Yue Min
    MEDICAL IMAGING AND AUGMENTED REALITY, 2006, 4091 : 164 - 170
  • [6] Efficient Collision Detection for Industrial Robot Simulation System
    Wang, Nianfeng
    Zheng, Chaochao
    Zhang, Xianmin
    INTELLIGENT ROBOTICS AND APPLICATIONS (ICIRA 2015), PT III, 2015, 9246 : 552 - 562
  • [7] Efficient and accurate collision detection for granular flow simulation
    Vemuri, BC
    Chen, L
    Vu-Quoc, L
    Zhang, X
    Walton, O
    GRAPHICAL MODELS AND IMAGE PROCESSING, 1998, 60 (06): : 403 - 422
  • [8] DYNAMIC CLOTH SIMULATION WITH FAST SELF-COLLISION DETECTION
    Shapri, Nur Saadah Mohd
    Bade, Abdullah
    Daman, Daut
    PROCEEDINGS OF THE 2ND INTERNATIONAL CONFERENCE ON ADVANCED COMPUTER THEORY AND ENGINEERING (ICACTE 2009), VOLS 1 AND 2, 2009, : 651 - 658
  • [9] Haptic Herniorrhaphy Simulation with Robust and Fast Collision Detection Algorithm
    Shen, Yunhe
    Devarajan, Venkat
    Eberhart, Robert
    MEDICINE MEETS VIRTUAL REALITY 13: THE MAGICAL NEXT BECOMES THE MEDICAL NOW, 2005, 111 : 458 - 464
  • [10] Star-Contours for Efficient Hierarchical Self-Collision Detection
    Schvartzman, Sara C.
    Perez, Alvaro G.
    Otaduy, Miguel A.
    ACM TRANSACTIONS ON GRAPHICS, 2010, 29 (04):