Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Volleyball Games

被引:8
|
作者
Bai, Zechen [1 ,2 ]
Yao, Naiming [1 ]
Mishra, Nidhi [3 ]
Chen, Hui [1 ,2 ]
Wang, Hongan [1 ,2 ]
Magnenat Thalmann, Nadia [3 ]
机构
[1] Chinese Acad Sci, Beijing Key Lab Human Comp Interact, Inst Software, Beijing 100190, Peoples R China
[2] Univ Chinese Acad Sci, Sch Comp Sci & Technol, Beijing, Peoples R China
[3] Nanyang Technol Univ, Inst Media Innovat, Singapore, Singapore
基金
新加坡国家研究基金会; 中国国家自然科学基金;
关键词
emotional experience; emotional virtual characters; sports games; VR volleyball games; MODEL;
D O I
10.1002/cav.2008
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Virtual reality (VR) volleyball games can provide an immersive entertainment experience and facilitate users to get familiar with game rules. In real world, players often experience emotions from scores, strokes, passes, and the influence from their teammates or opponents, and so forth. However, seldom studies are carried out for this emotional experience in a virtual environment, as most VR volleyball games mainly concentrate on the game playing, such as body movements. In this article, we propose to enhance emotional experience by building emotional virtual characters in VR volleyball games. The virtual characters cannot only arouse their emotions but also express their facial expressions according to the game situation. Emotion patterns are learned from real-world volleyball matches. The results demonstrate that our framework has great potential to enhance the user's emotional experience and engagement.
引用
收藏
页数:11
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