Incorporating Virtual Reality in an Embodied Interaction Course

被引:1
|
作者
Erkut, Cumhur [1 ]
Dahl, Sofia [1 ]
机构
[1] Aalborg Univ, Copenhagen, Denmark
关键词
Embodied Interaction; Design Theory; Movement qualities;
D O I
10.1145/3212721.3212884
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Engagement with virtual reality (VR) through movement is becoming increasingly important. Therefore, the VR developers should improve their bodily skills and learn how to use the movement as design material. In addition, first person accounts of the development and experience are necessary. We explore the education space in VR with attention to the first-person experiences, movement data and code, and present an approach for teaching and designing VR-based embodied interaction.
引用
收藏
页数:6
相关论文
共 50 条
  • [1] Constructing Embodied Interaction of Intangible Cultural Heritage Course through Immersive Virtual Reality
    Ji, Yi
    Zhong, Shengyang
    Zhang, Bin
    Clark, Sean
    NINTH INTERNATIONAL SYMPOSIUM OF CHINESE CHI, CHINESE CHI 2021, 2021, : 133 - 138
  • [2] Advances in Tangible and Embodied Interaction for Virtual and Augmented Reality
    Cardoso, Jorge C. S.
    Perrotta, Andre
    Silva, Paula Alexandra
    Martins, Pedro
    ELECTRONICS, 2023, 12 (08)
  • [3] Tangiball: Dynamic Embodied Tangible Interaction with a Ball in Virtual Reality
    Bozgeyikli, Lila
    Bozgeyikli, Evren
    DIS '19 COMPANION: COMPANION PUBLICATION OF THE 2019 ACM DESIGNING INTERACTIVE SYSTEMS CONFERENCE, 2019, : 135 - 140
  • [4] Immersive Virtual Reality Embodied Interaction Design for the Ephemeral Monument of Tengwang Pavilion
    Zhao, Yue
    Tang, Rui
    HCI INTERNATIONAL 2024 POSTERS, PT III, HCII 2024, 2024, 2116 : 397 - 404
  • [5] Tangiball: Foot-Enabled Embodied Tangible Interaction with a Ball in Virtual Reality
    Bozgeyikli, Lal ''Lila''
    Bozgeyikli, Evren
    2022 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2022), 2022, : 812 - 820
  • [6] Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
    Debarba, Henrique Galvan
    Bovet, Sidney
    Salomon, Roy
    Blanke, Olaf
    Herbelin, Bruno
    Boulic, Ronan
    PLOS ONE, 2017, 12 (12):
  • [7] Action-control mappings of interfaces in virtual reality: A study of embodied interaction
    Lachmair, Martin
    Fischer, Martin H.
    Gerjets, Peter
    FRONTIERS IN VIRTUAL REALITY, 2022, 3
  • [8] Communication Behavior in Embodied Virtual Reality
    Smith, Harrison Jesse
    Neff, Michael
    PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018), 2018,
  • [9] Give Me a Hand: Exploring Bidirectional Mutual Embodied Tangible Interaction in Virtual Reality
    Bozgeyikli, Lal Lila
    2021 IEEE INTERNATIONAL CONFERENCE ON CONSUMER ELECTRONICS (ICCE), 2021,
  • [10] Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine
    Riva, Giuseppe
    Wiederhold, Brenda K.
    Mantovani, Fabrizia
    CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING, 2019, 22 (01) : 82 - 96