TOWARDS REAL-TIME, MULTI-VIEW VIDEO STEREOPSIS

被引:0
|
作者
Ke, Jianwei [1 ]
Watras, Alex J. [1 ]
Kim, Jae-Jun [1 ]
Liu, Hewei [1 ]
Jiang, Hongrui [1 ]
Hu, Yu Hen [1 ]
机构
[1] Univ Wisconsin, Dept Elect & Comp Engn, 1415 Johnson Dr, Madison, WI 53706 USA
基金
美国国家卫生研究院;
关键词
real-time implementation; multi-view visualization; 3D reconstruction and rendering; Structure-from-Motion;
D O I
10.1109/icassp40776.2020.9054391
中图分类号
O42 [声学];
学科分类号
070206 ; 082403 ;
摘要
We present a real-time, multi-view video stereopsis (RTMVS) algorithm. This algorithm processes five synchronized video streams from cameras of a stationary camera array using a commodity laptop computer equipped with an Nvidia GPU. It provides 3D visualization of a dynamic scene from a chosen viewpoint at the video frame rate. In RTMVS, 3D surfaces are represented as a set of triangles anchored on a sparse set of 3D feature points. The computationally intensive Structure-from-Motion (SfM) algorithm is executed as an initial step. Feature points in each video stream are tracked using a KLT tracker. Triangles will be updated only when at least one vertex moves from its current position. The algorithm will redetect features every X frame. Epipolar geometry and Trifocal tensor are also exploited to accelerate sparse feature point matching and track filtering. Compared to a dense point cloud multi-view stereopsis baseline algorithm, RTMVS reduces the processing time per frame from 30s down to less than 44 ms.
引用
收藏
页码:1638 / 1642
页数:5
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