Effectiveness of VR crane training with head-mounted display: Double mediation of presence and perceived usefulness

被引:55
|
作者
Song, Hayeon [1 ,2 ]
Kim, Taenyun [1 ,2 ]
Kim, Jieun [1 ,2 ]
Ahn, Dohyun [3 ]
Kang, Youngcheol [4 ]
机构
[1] Sungkyunkwan Univ, Dept Interact Sci, Seoul, South Korea
[2] Sungkyunkwan Univ, Dept Human AI Interact, Seoul, South Korea
[3] Jeju Natl Univ, Dept Journalism & Publ Relat, Jeju City, South Korea
[4] Yonsei Univ, Dept Architecture & Architectural Engn, Seoul, South Korea
基金
新加坡国家研究基金会;
关键词
VR; Crane training; Virtual; Self-efficacy; Presence; VIRTUAL-REALITY; SELF-EFFICACY; LEARNING ENVIRONMENTS; USER ACCEPTANCE; SOCIAL PRESENCE; USABILITY; EDUCATION; SATISFACTION; PREDICTORS; SIMULATOR;
D O I
10.1016/j.autcon.2020.103506
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
Virtual reality (VR) has been shown to provide an immersive experience that can promote effective learning. The use of VR with head-mounted displays can be especially ideal for training operators of heavy equipment such as cranes, resulting in cost savings and enhanced safety of apprentices. In this study, a set of VR training systems is introduced for three different types of cranes (i.e., overhead, container, and tower crane), and an experiment is conducted to test their effectiveness. A total of 108 students participated in the experiment. The findings revealed that the VR crane training system significantly enhanced the students' self-efficacy when operating a crane. The underlying mechanism of how the VR crane training improves trainees' level of self-efficacy is also investigated. Double mediation analysis revealed that the change in self-efficacy is driven by usability mediated by the feeling of presence and perceived usefulness.
引用
收藏
页数:11
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