Employing approximate 3D models to enrich traditional computer assisted animation

被引:10
|
作者
Di Fiore, F [1 ]
Van Reeth, F [1 ]
机构
[1] Limburgs Univ Ctr, Expertise Ctr Digital Media, B-3590 Diepenbeek, Belgium
关键词
animation; 2.5D animation; computer animation; traditional animation; computer assisted animation; rendering; non-photorealistic rendering;
D O I
10.1109/CA.2002.1017532
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Although computer assistance for traditional animation is gaining a lot of attention during recent years, it still has to cope with many limitations. Part of the current research focuses on employing full 3D input models, which are rendered and even animated in many different nonphotorealistic (NPR) styles. Disadvantages are the need to create complicated 3D models and the many difficulties to achieve lively movements. Purely 2D approaches, on the other hand, need many elaborated single drawings. Getting perspective right and retaining volumes are a major problem in that approach to computer assisted traditional animation, due to the complete lack of 3D information. Unfortunately, the employed software is ignorant about the approximate 3D representation in the animator's mind. In this paper, we present a novel tool for traditional animation, based on an approximate 3D model. This tool helps retaining volumes and proportions, and ensures frame-to-frame coherence.
引用
收藏
页码:183 / 190
页数:8
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