Computer Science and Interdisciplinarity: A Case Study on an Undergraduate Program

被引:2
|
作者
Jacinto, Adriana da Silva [1 ]
Almeri, Tatiana Martins [1 ]
Lamas, Etiene [2 ]
Vieira Dias, Luiz Alberto [2 ]
da Cunha, Adilson Marques [2 ]
机构
[1] Fac Technol Fatec SJC, Dept Comp Sci, Sao Jose Dos Campos, Brazil
[2] Brazilian Aeronaut Inst Technol ITA, Dept Comp Sci, Sao Jose Dos Campos, Brazil
关键词
interdisciplinarity; learning; games; Education; programming;
D O I
10.1109/ITNG.2013.46
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In recent years, interdisciplinarity has represented one of the most widely used and encouraged teaching practices among educators. This practice has generated a promising expectation of success when applied to undergraduate programs. However, its implementation requires dedication and effort from both students and professors. Through a case study, this paper promotes an analysis about this issue and describes some social games as final product from an interdisciplinary case study, named Project Differences.
引用
收藏
页码:289 / 293
页数:5
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