Real-time rain and snow rendering

被引:0
|
作者
Ding, Wei [1 ]
Zhu, Zhongbin [1 ]
Chen, Xiaoming [1 ]
Zhang, Changhua [1 ]
Liang, Yongjiang [1 ]
Li, Shixiang [1 ]
Fan, Hong [2 ]
Feng, Hao [2 ]
机构
[1] Zunyi Co China Tobacco, Zunyi, Guizhou, Peoples R China
[2] Wuhan Univ, State Key Lab Informat Engn Surveying Mapping & R, Wuhan, Peoples R China
关键词
3D GIS; Rain and snow simulation; weather simulation; real-time rendering;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper using particle system to simulate a rain and snow environment. In order to reduce the particle number, the system used a big texture technology. Besides that, snow accumulation and rainwater ground effect are also simulated.
引用
收藏
页码:32 / 35
页数:4
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