VITAKI: A Vibrotactile Prototyping Toolkit for Virtual Reality and Video Games

被引:23
|
作者
Martinez, Jonatan [1 ]
Garcia, Arturo S. [2 ]
Oliver, Miguel [1 ]
Molina, Jose P. [3 ]
Gonzalez, Pascual [3 ]
机构
[1] UCLM, Albacete Comp Sci Res Inst, Albacete 02071, Spain
[2] Symbia IT, R&D Dept, Albacete, Spain
[3] UCLM, Comp Sci Dept, Albacete 02071, Spain
关键词
Human computer interaction;
D O I
10.1080/10447318.2014.941272
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The use of haptics in virtual reality and video games has received growing attention as a means of enhancing the sensation of immersion in these environments. The sensation of touching virtual objects not only augments the impression of reality but also can improve the performance. However, the design of haptic interactions is not an easy task, and it usually needs a great effort due to the absence of powerful prototyping toolkits. Thus, this article proposes a vibrotactile prototyping toolkit for Eccentric Rotating Mass actuators named VITAKI. The main objective of this platform is to facilitate the prototyping and testing procedures of new vibrotactile interaction techniques for Virtual Reality and video games. A detailed description of the design of the system is provided, presenting the hardware and software elements that make up the VITAKI toolkit. In addition, its application to two different examples to illustrate its use is provided. Finally, a preliminary evaluation of this toolkit is presented. This evaluation is divided into two main stages. On one hand, a study of Olsen's criteria is performed to analyze its general capabilities. On the other hand, a comparison with previously presented proposals is included too. These two analyses, together with other experiments where the devices created with the toolkit were tested by end users, highlight its main features and its advantages over other proposals.
引用
收藏
页码:855 / 871
页数:17
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