Per-Pixel Revolution mapping with rectification of the texture projection

被引:0
|
作者
Ragragui, Anouar [1 ]
Ouazzani Chahdi, Adnane [1 ]
Halli, Akram [2 ]
Satori, Khalid [1 ]
机构
[1] Sidi Mohamed Ben Abdellah Univ, Fac Sci Dhar EL Mahraz, LIIAN Lab, Fes, Morocco
[2] Moulay Ismail Univ, FSJES, UMI, OMEGA,LERES Lab, Meknes, Morocco
关键词
Per-pixel revolution mapping; Image-Based Modeling and Rendering; revolved surfaces; texture mapping;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Per-pixel revolution mapping is an image-based modeling and rendering technique or IBMR (Image-Based Modeling and Rendering). It consists of generating very convincing revolved surfaces without polygonization effect, which are displayed interactively by the graphics cards. When it is about the interactivity or about the visual quality, this technique produces satisfactory results. When the revolved surface is created, we observed that the texture did not map in a correct way. In this paper, we presented an improvement of the revolution mapping technique to solve the problem related to the texture mapping.
引用
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页数:6
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