Performance of a skilled motor task in virtual and real environments

被引:10
|
作者
Arnold, P
Farrell, MJ
Pettifer, S
West, AJ
机构
[1] Univ Manchester, Dept Psychol, Manchester M13 9PL, Lancs, England
[2] Univ Manchester, Dept Comp Sci, Adv Interfaces Grp, Manchester M13 9PL, Lancs, England
关键词
motor skill; head mounted display (HMD); real world analogue; virtual environment;
D O I
10.1080/00140130110120510
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Three experiments compared the performances of adult participants (three groups of 10) on a perceptuo-motor task in both real world (RW) and virtual environments (VEs). The task involved passing a hoop over a bent wire course, and three versions of the task were used: a 3-D wire course with no background, a flattened version of the 3-D course (2 1/2-D course) with no background, and the 2 1/2-D course with added background to provide spatial context. In all three experiments the participants had to prevent the hoop from touching the wire as they moved it. In the first experiment, the VE condition produced about 18 times more errors than the RW task. The VE 2 1/2-D task was found to be as difficult as the 3-D, and the 2 1/2-D with the added background produced more errors than the other two experiments. Taken together, the experiments demonstrate the difficulty of performing fine motor tasks in VEs, a phenomenon that has not been given due attention in many previous studies of motor control in VEs.
引用
收藏
页码:348 / 361
页数:14
相关论文
共 50 条
  • [1] Transfer of a Skilled Motor Learning Task between Virtual and Conventional Environments
    Anglin, Julia
    Saldana, David
    Schmiesing, Allie
    Liew, Sook-Lei
    2017 IEEE VIRTUAL REALITY (VR), 2017, : 401 - 402
  • [2] Human hand movements in skilled motor performance of a virtual curling task
    Tanaka, Yoshiyuki
    Matsushita, Kazubiro
    Tsuji, Toshio
    Imamura, Nobuaki
    2007 IEEE/ICME INTERNATIONAL CONFERENCE ON COMPLEX MEDICAL ENGINEERING, VOLS 1-4, 2007, : 1317 - +
  • [3] Structural correlates of skilled performance on a motor sequence task
    Steele, Christopher J.
    Scholz, Jan
    Douaud, Gwenaelle
    Johansen-Berg, Heidi
    Penhune, Virginia B.
    FRONTIERS IN HUMAN NEUROSCIENCE, 2012, 6
  • [4] Comparison of Dexterous Task Performance in Virtual Reality and Real-World Environments
    Joyner, Janell S.
    Vaughn-Cooke, Monifa
    Benz, Heather L.
    FRONTIERS IN VIRTUAL REALITY, 2021, 2
  • [5] A Vibrotactile Reaction Time Task to Measure Cognitive Performance in Virtual and Real Environments
    Jelonek, Markus
    Trost, Lukas
    Herrmann, Thomas
    VIRTUAL, AUGMENTED AND MIXED REALITY: DESIGN AND DEVELOPMENT, PT I, 2022, 13317 : 183 - 198
  • [6] Effects of handling real objects and avatar fidelity on cognitive task performance in virtual environments
    Lok, B
    Naik, S
    Whitton, M
    Brooks, FP
    IEEE VIRTUAL REALITY 2003, PROCEEDINGS, 2003, : 125 - 132
  • [7] The Comparison of Performance, Efficiency, and Task Solution Strategies in Real, Virtual and Dual Reality Environments
    Raber, Frederic
    Krueger, Antonio
    Kahl, Gerrit
    HUMAN-COMPUTER INTERACTION - INTERACT 2015, PT IV, 2015, 9299 : 390 - 408
  • [8] Gaze and task performance in shared virtual environments
    Bailenson, JN
    Beall, AC
    Blascovich, J
    JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION, 2002, 13 (05): : 313 - 320
  • [9] Cortical activity of skilled performance in a complex sports related motor task
    Baumeister, Jochen
    Reinecke, Kirsten
    Liesen, Heinz
    Weiss, Michael
    EUROPEAN JOURNAL OF APPLIED PHYSIOLOGY, 2008, 104 (04) : 625 - 631
  • [10] Cortical activity of skilled performance in a complex sports related motor task
    Jochen Baumeister
    Kirsten Reinecke
    Heinz Liesen
    Michael Weiss
    European Journal of Applied Physiology, 2008, 104