Real-time 3D model acquisition

被引:26
|
作者
Rusinkiewicz, S
Hall-Holt, O
Levoy, M
机构
[1] Princeton Univ, Dept Comp Sci, Princeton, NJ 08544 USA
[2] Stanford Univ, Dept Comp Sci, Stanford, CA 94305 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2002年 / 21卷 / 03期
关键词
3D model acquisition; 3D scanning; range scanning; real-time modeling;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition system that permits the user to rotate an object by hand and see a continuously-updated model as the object is scanned. This tight feedback loop allows the user to find and fill holes in the model in real time, and determine when the object has been completely covered. Our system is based on a 60 Hz. structured-light rangefinder, a real-time variant of ICP (iterative closest points) for alignment, and point-based merging and rendering algorithms. We demonstrate the ability of our prototype to scan objects faster and with greater ease than conventional model acquisition pipelines.
引用
收藏
页码:438 / 446
页数:9
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