Knock Knock, What's There: Converting Passive Objects into Customizable Smart Controllers

被引:11
|
作者
Shi, Lei [1 ]
Ashoori, Maryam [2 ]
Zhang, Yunfeng [2 ]
Azenkot, Shiri [1 ]
机构
[1] Cornell Tech, Informat Sci, New York, NY 10044 USA
[2] IBM TJ Watson Res Ctr, Yorktown Hts, NY USA
关键词
Smart Environments; Interacting with Passive Objects; HOME;
D O I
10.1145/3229434.3229453
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Knocking is a way of interacting with everyday objects. We introduce BeatIt, a novel technique that allows users to use passive, everyday objects to control a smart environment by recognizing the sounds generated from knocking on the objects. BeatIt uses a BeatSet, a series of percussive sound samples, to represent the sound signature of knocking on an object. A user associates a BeatSet with an event. For example, a user can associate the BeatSet of knocking on a door with the event of turning on the lights. Decoder, a signal-processing module, classifies the sound signals into one of the recorded BeatSets, and then triggers the associated event. Unlike prior work, BeatIt can be implemented on microphone-enabled commodity devices. Our user studies with 12 participants showed that our proof-of-concept implementation based on a smartwatch could accurately classify eight BeatSets using a user-independent classifier.
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页数:13
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