Exploring crosstalk perception for stereoscopic 3D head-up displays in a crosstalk simulator

被引:3
|
作者
Hoeckh, Simone [1 ,2 ]
Frederiksen, Annette [1 ]
Renault, Sylvain [3 ]
Hopf, Klaus [3 ]
Gilowski, Michael [1 ]
Schell, Martin [2 ,3 ]
机构
[1] Robert Bosch GmbH, Corp Sect Res & Adv Engn, D-70465 Stuttgart, Germany
[2] Tech Univ Berlin, Dept Solid State Phys, D-10623 Berlin, Germany
[3] Heinrich Hertz Inst Nachrichtentech Berlin GmbH, Fraunhofer Inst Telecommun, HHI, D-10587 Berlin, Germany
关键词
stereoscopic 3D displays; head-up displays; crosstalk perception; crosstalk simulation; human factors; automotive user interfaces; COMPUTATION; DEPTH;
D O I
10.1002/jsid.368
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In today's upper class vehicles, head-up displays (HUDs) are state of the art human-machine interfaces used to increase driving security and comfort. Working with a stereoscopically perceived viewing impression, a novel automotive 3D HUD would allow the simultaneous visualization of multiple contents in various depth planes. However, stereoscopic crosstalk is one of the most important parameters influencing the image quality of stereoscopic systems. We present a setup to simulate crosstalk including a specific software solution. It constitutes a platform to explore the effects of stereoscopic crosstalk in the augmented reality viewing conditions of a 3D HUD. As the setup allows the variation of numerous parameters, it provides a versatile research platform. By means of it, we investigate the variation of the visibility and acceptability thresholds of crosstalk over various parameters. Our results include the finding that they decrease with rising contrast affirming this behavior known for conventional stereoscopic displays for stereoscopic see-through displays.
引用
收藏
页码:417 / 428
页数:12
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