iKarate: Improving Karate Kata

被引:7
|
作者
Emad, Bassel [1 ]
Atef, Omar [1 ]
Shams, Yehya [1 ]
El-Kerdany, Ahmed [1 ]
Shorim, Nada [1 ]
Nabil, Ayman [1 ]
Atia, Ayman [2 ,3 ]
机构
[1] Misr Int Univ MIU, Fac Comp Sci, Cairo, Egypt
[2] Helwan Univ HU, Fac Comp Sci & Artificial Intelligence, Cairo, Egypt
[3] October Univ Modern Sci & Arts MSA, Fac Comp Sci, Cairo, Egypt
关键词
Classification; Kinect; Karate Coaching; Recognition; Analysis; Real-time Feedback; Human Movement Analysis;
D O I
10.1016/j.procs.2020.03.090
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Karate is a martial art that can be practiced using hands and feet to deliver and block strikes. Karate moves must be done in a certain way, many moves are practiced incorrectly during training. In this paper, we present a fully functional system which Karate players, coaches, judges and clubs could use. The system helps in capturing Karate moves using Kinect v2 sensor and analyzing these moves using F-DTW. Real-time feedback and a report are displayed to the users using a simple GUI (Graphical User Interface) that the users can easily use, to learn how a mistake was made, and how to fix it/learn from it. F-DTW was used for proving the concept, and an average accuracy of 90% was achieved. This Paper is mainly concerned about the moves named: Age-Uke, Mae-Geri, Gedan-Barai and Soto-Uke. (C) 2020 The Authors. Published by Elsevier B.V.
引用
收藏
页码:466 / 473
页数:8
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