Real-time animation of spark discharge

被引:3
|
作者
Matsuyama, Katsutsugu
Fujimoto, Tadahiro
Chiba, Norishige
机构
[1] Future Univ Hakodate, Hakodate, Hokkaido 0418655, Japan
[2] Iwate Univ, Morioka, Iwate 0208551, Japan
来源
VISUAL COMPUTER | 2006年 / 22卷 / 9-11期
关键词
natural phenomena; real-time graphics; physically-based animation; spark discharge; lightning;
D O I
10.1007/s00371-006-0061-z
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We have developed a CG technique that creates real-time animations of spark discharges. The technique proposed in this paper has factors related to the generation of a discharge, such as electric charge distribution and boundary conditions in a virtual space as the input, and generates spark discharge shape patterns based on the electric field defined by the input information. An electric field is expressed by the Laplace equation. Our method efficiently obtains the numerical solution of the equation using the calculation technique of the conjugate gradient method implemented on GPU, and can cope with dynamic changes in input. It also produces discharge patterns in both two and three dimensions. In addition, an efficient pseudo-dimensional expansion technique is proposed in this paper, which uses multiple two-dimensional electric fields to generate three-dimensional discharge patterns.
引用
收藏
页码:761 / 771
页数:11
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