A learning-based model of repeated games with incomplete information

被引:21
|
作者
Chong, Juin-Kuan
Camerer, Colin F. [1 ]
Ho, Teck H.
机构
[1] CALTECH, Div Humanities & Social Sci, Pasadena, CA 91125 USA
[2] Sungkyunkwan Univ, Seoul, South Korea
[3] Natl Univ Singapore, Singapore 117548, Singapore
[4] Univ Calif Berkeley, Haas Sch Business, Berkeley, CA 94720 USA
基金
美国国家科学基金会;
关键词
repeated games; self-tuning experience-weighted attraction learning; quantal response equilibrium;
D O I
10.1016/j.geb.2005.03.009
中图分类号
F [经济];
学科分类号
02 ;
摘要
This paper tests a learning-based model of strategic teaching in repeated games with incomplete information. The repeated game has a long-run player whose type is unknown to a group of shortrun players. The proposed model assumes a fraction of 'short-run' players follow a one-parameter learning model (self-tuning EWA). In addition, some 'long-run' players are myopic while others are sophisticated and rationally anticipate how short-run players adjust their actions over time and "teach" the short-run players to maximize their long-run payoffs. All players optimize noisily. The proposed model nests an agent-based quantal-response equilibrium (AQRE) and the standard equilibrium models as special cases. Using data from 28 experimental sessions of trust and entry repeated games, including 8 previously unpublished sessions, the model fits substantially better than chance and much better than standard equilibrium models. Estimates show that most of the long-run players are sophisticated, and short-run players become more sophisticated with experience. (c) 2005 Elsevier Inc. All rights reserved.
引用
收藏
页码:340 / 371
页数:32
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