Augmenting Bioacoustic Cognition with Tangible User Interfaces

被引:2
|
作者
Herman, Isak [1 ]
Impett, Leonardo [2 ]
Wollner, Patrick K. A. [2 ]
Blackwelll, Alan F. [1 ]
机构
[1] Univ Cambridge, Comp Lab, Cambridge CB3 0FD, England
[2] Univ Cambridge, Dept Engn, Cambridge CB3 0FD, England
关键词
Tangible user interfaces; Embodied interaction; Bioacoustics; Information visualization; Collaborative filtering; TIMBRE; INFORMATION; DIMENSIONS;
D O I
10.1007/978-3-319-20816-9_42
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Using a novel visualization and control interface - the Mephistophone - we explore the development of a user interface for acoustic visualization and analysis of bird calls. Our intention is to utilize embodied computation as an aid to acoustic cognition. The Mephistophone demonstrates 'mixed initiative' design, where humans and systems collaborate toward creative and purposeful goals. The interaction modes of our prototype allow the dextral manipulation of abstract acoustic structure. Combining information visualization, timbre-space exploration, collaborative filtering, feature learning, and human inference tasks, we examine the haptic and visual affordances of a 2.5D tangible user interface (TUI). We explore novel representations in the audial representation-space and how a transition from spectral to timbral visualization can enhance user cognition.
引用
收藏
页码:437 / 448
页数:12
相关论文
共 50 条
  • [1] Tangible User Interfaces compensate for low spatial cognition
    Quarles, John
    Lampotang, Samsun
    Fischler, Ira
    Fishwick, Paul
    Lok, Benjamin
    [J]. 3DUI: IEEE SYMPOSIUM ON 3D USER INTERFACES 2008, PROCEEDINGS, 2008, : 11 - +
  • [2] The impact of tangible user interfaces on designers' spatial cognition
    Kim, Mi Jeong
    Maher, Mary Lou
    [J]. HUMAN-COMPUTER INTERACTION, 2008, 23 (02): : 101 - 137
  • [3] The impact of tangible user interfaces on spatial cognition during collaborative design
    Kim, Mi Jeong
    Maher, Mary Lou
    [J]. DESIGN STUDIES, 2008, 29 (03) : 222 - 253
  • [4] Do tangible user interfaces impact spatial cognition in collaborative design?
    Maher, ML
    Kim, MJ
    [J]. COOPERATIVE DESIGN, VISUALIZATION, AND ENGINEERING, PROCEEDINGS, 2005, 3675 : 30 - 41
  • [5] Gestures in Tangible User Interfaces
    Anastasiou, Dimitra
    Ras, Eric
    [J]. ERCIM NEWS, 2020, (120): : 23 - 24
  • [6] Tangible user interfaces for learning
    Markova, Milena S.
    Wilson, Stephanie
    Stumpf, Simone
    [J]. INTERNATIONAL JOURNAL OF TECHNOLOGY ENHANCED LEARNING, 2012, 4 (3-4) : 139 - 155
  • [7] The Future of Tangible User Interfaces
    Holmquist, Lars Erik
    Zuckerman, Oren
    Ballagas, Rafael Tico
    Ishii, Hiroshi
    Ryokai, Kimiko
    Zhang, Haiyan
    [J]. CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2019,
  • [8] The future of tangible user interfaces
    Holmquist L.E.
    [J]. Interactions (N.Y.), 2019, 26 (05) : 82 - 85
  • [9] Tangible user interfaces for cognitive assistance
    Boussemart, Baptiste
    Giroux, Sylvain
    [J]. 21ST INTERNATIONAL CONFERENCE ON ADVANCED NETWORKING AND APPLICATIONS WORKSHOPS/SYMPOSIA, VOL 2, PROCEEDINGS, 2007, : 852 - +
  • [10] Multitouch Interaction for Tangible User Interfaces
    Seichter, Hartmut
    Grasset, Raphael
    Looser, Julian
    Billinghurst, Mark
    [J]. 2009 8TH IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY - SCIENCE AND TECHNOLOGY, 2009, : 213 - 214