Simulation of spatial multibody systems with friction

被引:8
|
作者
Haug, Edward J. [1 ]
机构
[1] Univ Iowa, Dept Mech Engn, Iowa City, IA 52242 USA
关键词
Computational dynamics; friction in multibody dynamics; friction modeling;
D O I
10.1080/15397734.2017.1377086
中图分类号
O3 [力学];
学科分类号
08 ; 0801 ;
摘要
A formulation for modeling and simulation of friction effects in spatial multibody systems is presented. Constraint reaction forces on rigid bodies that are connected by joints that support friction are derived as functions of Lagrange multipliers, using D'Alembert's principle. Friction forces acting on bodies are calculated as a function of joint geometry, constraint reaction forces that are functions of Lagrange multipliers, and relative velocities at constraint contact points that are determined by system kinematics. Friction forces are implemented in index 0 differential-algebraic equations of motion that are solved numerically using explicit and implicit numerical integration methods. Spatial examples are presented, yielding accurate results and demonstrating that the systems are not stiff, even in the presence of friction and stiction.
引用
收藏
页码:347 / 375
页数:29
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