共 50 条
- [1] Dynamic Scheduling and Real-Time Rendering for Large-Scale 3D Scenes [J]. Journal of Signal Processing Systems, 2014, 75 : 15 - 21
- [2] The simulation and real-time rendering of large-scale forestry scenes [J]. Journal of Information and Computational Science, 2010, 7 (04): : 997 - 1006
- [3] Real-time dynamic reflections for realistic rendering of 3D scenes [J]. VISUAL COMPUTER, 2018, 34 (03): : 337 - 346
- [4] Real-time dynamic reflections for realistic rendering of 3D scenes [J]. The Visual Computer, 2018, 34 : 337 - 346
- [5] Simplification technology for real-time rendering of large-scale 3D terrain [J]. Wuhan Daxue Xuebao (Xinxi Kexue Ban)/Geomatics and Information Science of Wuhan University, 2012, 37 (05): : 555 - 559
- [7] Real-Time 3D Rendering of Heterogeneous Scenes [J]. ADVANCES IN VISUAL COMPUTING, ISVC 2013, PT I, 2013, 8033 : 448 - 458
- [8] Efficient modeling and real-time rendering of large-scale urban scenes [J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao, 2008, 9 (1153-1162):
- [9] The Research of Large-scale 3D Scenes Rendering Optimization [J]. 2009 WRI WORLD CONGRESS ON SOFTWARE ENGINEERING, VOL 3, PROCEEDINGS, 2009, : 276 - 285
- [10] Real-time Scheduling for 3D GPU Rendering [J]. 2016 11TH IEEE INTERNATIONAL SYMPOSIUM ON INDUSTRIAL EMBEDDED SYSTEMS (SIES), 2016,