共 50 条
- [1] Out-of-Core Progressive Web-Based Rendering of Triangle Meshes [J]. VIPIMAGE 2017, 2018, 27 : 456 - 466
- [2] Progressive compression for lossless transmission of triangle meshes [J]. SIGGRAPH 2001 CONFERENCE PROCEEDINGS, 2001, : 195 - 202
- [3] Out-of-core compression for gigantic polygon meshes [J]. ACM TRANSACTIONS ON GRAPHICS, 2003, 22 (03): : 935 - 942
- [8] Feature sensitive out-of-core chartification of large polygonal meshes [J]. ADVANCES IN COMPUTER GRAPHICS, PROCEEDINGS, 2006, 4035 : 518 - 529
- [9] SQUEEZE: Fast and progressive decompression of triangle meshes [J]. COMPUTER GRAPHICS INTERNATIONAL 2000, PROCEEDINGS, 2000, : 173 - 182
- [10] Out-of-Core Multigrid Solver for Streaming Meshes [J]. ACM TRANSACTIONS ON GRAPHICS, 2009, 28 (05): : 1 - 7