The language games of virtual communities: The case of a Romanian expatriate forum

被引:0
|
作者
Gradinaru, Camelia [1 ]
机构
[1] Alexandru Ioan Cuza Univ, Inst Interdisciplinary Res, Social Sci & Humanities Res Dept, 54 Lascar Catargi St, Iasi 700107, Romania
关键词
imagined community; language game; linguistic style; online communities; online discursive practices; Wittgenstein;
D O I
10.1386/ejpc.10.1.35_1
中图分类号
B [哲学、宗教];
学科分类号
01 ; 0101 ;
摘要
This article assesses the relevance of Wittgenstein's late philosophy for the study of online forms of communication. In particular, the article deals with the appropriateness of using the concept of language game for the purpose of describing what happens in a virtual community. Testing Wittgenstein's concept of language game in online context, we also analyse the language practices of one specific virtual community (patterns of communication, style, roles of members, internal organization of this 'form of life').
引用
收藏
页码:35 / 53
页数:19
相关论文
共 50 条
  • [1] Language and writing games on the Web: an incursion into the virtual communities
    Noblia, Valentina
    [J]. SIGNO Y SENA-REVISTA DEL INSTITUTO DE LINGUISTICA, 2012, 22 : 299 - 304
  • [2] THE SPECIFICITY OF THE EXPERIENTIAL LEARNING PROCESS IN VIRTUAL COMMUNITIES. A ROMANIAN CASE STUDY
    Hordila-Vatamanescu, Elena-Madalina
    Cicei, Catalina Cristiana
    [J]. 3RD INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2010), 2010,
  • [3] VIRTUAL GAMES IN SPANISH LANGUAGE EDUCATION
    Almeida, Elizabeth Guzzo de
    [J]. TEXTO LIVRE-LINGUAGEM E TECNOLOGIA, 2009, 2 (01): : 22 - +
  • [4] Second Language Acquisition via Virtual Learning Platforms: A Case Study on Romanian Experiences
    Grosu-Radulescu, Lucia-Mihaela
    Stan, Veronica-Maria
    [J]. RUPKATHA JOURNAL ON INTERDISCIPLINARY STUDIES IN HUMANITIES, 2018, 10 (03): : 179 - 190
  • [5] Synergies of sorority in virtual communities of women's magazines. The case of the closure of the Vogue forum
    Ganzabal Learreta, Maria
    Meso Ayerdi, Koldobika
    Perez Dasilva, Jesus
    Mendiguren Galdospin, Terese
    [J]. REVISTA LATINA DE COMUNICACION SOCIAL, 2020, (75): : 271 - 289
  • [6] FREE ONLINE EDUCATION: ONLINE GAMES FOR LEARNING THE ROMANIAN LANGUAGE
    Janjic, Ivana
    Spariosu, Laura
    [J]. RETHINKING EDUCATION BY LEVERAGING THE ELEARNING PILLAR OF THE DIGITAL AGENDA FOR EUROPE!, VOL. II, 2015, : 180 - 185
  • [7] Creating and sustaining virtual language communities
    Lomicka, Lara
    [J]. FOREIGN LANGUAGE ANNALS, 2020, 53 (02) : 306 - 313
  • [8] Forum: Questions as a tool for bridging science and everyday language games
    Pei-Ling Hsu
    [J]. Cultural Studies of Science Education, 2007, 2 (1) : 281 - 303
  • [9] Introduction into the Virtual Olympic Games Framework for online communities
    Stoilescu, Dorian
    [J]. HEALTH INFORMATION AND LIBRARIES JOURNAL, 2009, 26 (02): : 143 - 150
  • [10] Foreign Language Learning through Virtual Communities
    Liu, Xinghong
    Zhang, Junxiang
    [J]. 2011 INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS AND NEURAL COMPUTING (FSNC 2011), VOL III, 2011, : 12 - 14