Cognitive events in a problem-solving task: a qualitative method for investigating interactivity in the 17 Animals problem

被引:44
|
作者
Steffensen, Sune Vork [1 ]
Vallee-Tourangeau, Frederic [2 ]
Vallee-Tourangeau, Gaelle [2 ]
机构
[1] Univ Southern Denmark, Ctr Human Interact, Dept Language & Commun, Odense, Denmark
[2] Univ Kingston, Dept Psychol, Kingston Upon Thames KT1 2EE, Surrey, England
关键词
Insight problem; interactivity; ecological psychology; qualitative methods; cognitive events; Cognitive Event Analysis; DISTRIBUTED LANGUAGE; DIVERGENT THINKING; EYE-MOVEMENTS; HUMAN INFANTS; INSIGHT; ATTENTION; DYNAMICS; ORGANIZATION;
D O I
10.1080/20445911.2015.1095193
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Outside the cognitive psychologist's laboratory, problem-solving is an activity that takes place in a rich web of interactions involving people and artefacts. This interactivity is constituted by fine-grained action-perception cycles, and it allows a reasoner's comprehension of the problem to emerge from a coalition of internal and external resources. Taking an ecological approach to problem-solving, this paper introduces a qualitative method, Cognitive Event Analysis, for studying the fine-grained interactivity between a problem-solving agent and his/her environment. To demonstrate the potential of this method, it is used to study a single subject solving the so-called 17 Animals problem using a material model. The fine-grained procedure allows tracking the solution to a serendipity that was brought about because of the participant's aesthetic considerations and a change in her perceptual figure-ground configuration. While a qualitative single-case method cannot prove specific models of problem-solving, it questions prevalent mentalist models, and it generates new hypotheses on insight problem-solving, because it allows the researcher to attend to outliers and to variability on a fast and fine-grained between-measurement timescale.
引用
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页码:79 / 105
页数:27
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