The lure of the sorcerer: Consumers' consumption meanings in the context of trading card games

被引:1
|
作者
Martin, Brett A. S. [1 ]
机构
[1] Queensland Univ Technol, Sch Advertising Mkt & Publ Relat, QUT Business Sch, Brisbane, Qld, Australia
关键词
Imaginary; imagination; consumer; leisure; fantasy; ATTITUDES; COGNITION; NEED;
D O I
10.1080/0965254X.2017.1384748
中图分类号
F [经济];
学科分类号
02 ;
摘要
This article examines the consumption experiences of consumers of trading card games. Fourteen depth interviews illuminate the emic and etic meanings that exist for two key groups of trading card game players - hobby players and expert tournament players of the trading card game, Magic. An etic framework is then derived that analyzes these perceptions in the context of issues related to collective dramatizations of leisure consumption and the social self. Findings show marketers how consumers use their imaginations especially for mythic consumption.
引用
收藏
页码:151 / 163
页数:13
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