共 50 条
- [1] ELECTRONIC BRAINSTORMING AND GROUP-SIZE [J]. ACADEMY OF MANAGEMENT JOURNAL, 1992, 35 (02): : 350 - 369
- [2] Any "Body" There? Avatar Visibility Effects in a Virtual Reality Game [J]. 25TH 2018 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2018, : 17 - 24
- [3] APPLIED COMICS FOR LAW AND THE AVATAR BRAINSTORMING [J]. UNIVERSITY OF WESTERN AUSTRALIA LAW REVIEW, 2019, 46 (02): : 252 - 257
- [5] The Effects of Virtual Avatar Visibility on Pointing Interpretation by Observers in 3D Environments [J]. 2021 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2021), 2021, : 50 - 59
- [6] The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments [J]. 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES WORKSHOPS (VRW 2020), 2020, : 781 - 782
- [7] Effect of Avatar Clothing and User Personality on Group Dynamics in Virtual Reality [J]. 15TH ANNUAL ACM SIGGRAPH CONFERENCE ON MOTION, INTERACTION AND GAMES, MIG 2023, 2023,