FreshUP-A pervasive educational game for freshmen

被引:11
|
作者
Zender, Raphael [1 ]
Metzler, Richard [1 ]
Lucke, Ulrike [1 ]
机构
[1] Univ Potsdam, Dept Comp Sci, D-14482 Potsdam, Germany
关键词
Pervasive game; Campus; Freshmen; e-learning; Mobile devices; SOA; Evaluation;
D O I
10.1016/j.pmcj.2013.09.003
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Students beginning their studies at university face manifold problems such as orientation in a new environment and organizing their courses. This article presents the implementation and successful empirical evaluation of the pervasive browser-based educational game "FreshUP", which aims at helping to overcome the initial difficulties of freshmen. In contrast to a conventional scavenger hunt, mobile pervasive games like FreshUP, bridging in-game and real world activities, have the potential to provide help in a motivating manner using new technology which is currently becoming more and more common. (C) 2013 Elsevier B.V. All rights reserved.
引用
收藏
页码:47 / 56
页数:10
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