Virtual and Augmented Reality

被引:6
|
作者
Interrante, Victoria [1 ]
Hollerer, Tobias [2 ]
Lecuyer, Anatole [3 ]
机构
[1] Univ Minnesota, Dept Comp Sci & Engn, Minneapolis, MN 55455 USA
[2] Univ Calif Santa Barbara, Comp Sci, Eyes Lab 4, Santa Barbara, CA 93106 USA
[3] INRIA, Hybrid Res Team, Rocquencourt, France
关键词
AR/VR; augmented reality; Computer Graphics; virtual reality; VR/AR;
D O I
10.1109/MCG.2018.021951630
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Virtual and augmented reality technologies have entered a new near-commodity era, accompanied by massive commercial investments, but still are subject to numerous open research questions. This special issue of IEEE Computer Graphics and Applications aims at broad views to capture the state of the art, important achievements, and impact of several areas in these dynamic disciplines. It contains three original articles that consider important aspects of VR/AR technologies and outline future research opportunities. © 1981-2012 IEEE.
引用
收藏
页码:28 / 30
页数:3
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