USING LEGO® MINDSTORMS® FOR TEACHING A COMPUTER LANGUAGE

被引:0
|
作者
Ihme, U. [1 ]
Fischer, J. [1 ]
Ihme, T. [1 ]
机构
[1] Univ Appl Sci Mannheim, Inst Robot, Mannheim, Germany
关键词
programming languages; Lego (R) Mindstorms (R); !text type='JAVA']JAVA[!/text; C plus;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Teaching a computer language often begins with teaching its theoretical background and testing small routines in ascetic console applications. Students studying computer science often avoid technical projects because of the fear of the unknown, while students of technical subjects, such as mechatronics, don't miss the technical aspects but they are bored by theory and console execution. Because of the direct feedback of technical automata and the "fun-factor" which technical experimentation includes the idea came up, that learning a computer language should have a connection to technical aspects. Robotics is an interdisciplinary subject and there will be no automation or robot movement without any programming line. In many ways robotics seems to be an ideal starting point to learn a computer language. With the LEGO (R) Mindstroms (R) System robots can be easily built adapted to special tasks and programmed in different languages, among them JAVA and C. It is even possible to have robots for a whole classroom.
引用
收藏
页码:6606 / 6615
页数:10
相关论文
共 50 条
  • [1] What is the best programming environment/language for teaching robotics using Lego Mindstorms?
    A. J. Hirst
    J. Johnson
    M. Petre
    B. A. Price
    M. Richards
    [J]. Artificial Life and Robotics, 2003, 7 (3) : 124 - 131
  • [2] Simulating LEGO Mindstorms Robots to Facilitate Teaching Computer Programming to School Students
    Kammer, Torsten
    Brauner, Philipp
    Leonhardt, Thiemo
    Schroeder, Ulrik
    [J]. TOWARDS UBIQUITOUS LEARNING, EC-TEL 2011, 2011, 6964 : 196 - +
  • [3] USING LEGO MINDSTORMS IN EDUCATION
    Ihme, Ute
    [J]. 7TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2013), 2013,
  • [5] The qualitative impact of using LEGO MINDSTORMS robots to teach computer engineering
    Williams, AB
    [J]. IEEE TRANSACTIONS ON EDUCATION, 2003, 46 (01) : 206 - 206
  • [6] Teaching Programming for High School Students Using the Lego Mindstorms Robot
    Barreto, Valeria Banachi
    L'Erario, Alexandre
    Fabri, Jose Augusto
    [J]. 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI), 2015,
  • [7] Learning Robotics using LEGO Mindstorms
    Wijaya, Tri Kurniawan
    Gunawan
    [J]. BULLETIN OF THE TECHNICAL COMMITTEE ON LEARNING TECHNOLOGY, 2009, 11 (03): : 13 - 15
  • [8] Teaching Students Java']Java Bytecode Using Lego Mindstorms Robots
    Jipping, Michael J.
    Calka, Cameron
    O'Neill, Brian
    Padilla, Christopher R.
    [J]. SIGCSE 2007: PROCEEDINGS OF THE THIRTY-EIGHTH SIGCSE TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, 2007, : 170 - 174
  • [9] Teaching introductory Java through LEGO MINDSTORMS models
    Barnes, David J.
    [J]. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), 2002, : 147 - 151
  • [10] Utilizing Lego Mindstorms as a Teaching Platform for Industrial Automation
    Oates, Carolyn
    Zoitl, Alois
    [J]. PROCEEDINGS OF THE 1ST INTERNATIONAL CONFERENCE ON ROBOTICS IN EDUCATION, 2010, : 31 - 36