SKETCH-BASED BUILDING MODELLING

被引:0
|
作者
Olsen, David J. [1 ]
Pitman, Nathan D. [1 ]
Basak, Sutirtha [1 ]
Wunsche, Burkhard C. [1 ]
机构
[1] Univ Auckland, Dept Comp Sci, Private Bag 92019, Auckland, New Zealand
关键词
Sketch-based modelling; Sketch-based interfaces; Virtual environments; Displacement mapping;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Computer generated 3D models of buildings are an important component of many computer graphics applications. Rapid and easy-to-use modelling techniques are often more important than the ability to create precise and detailed geometry. We present a sketch-based modelling tool for the rapid creation of rough 3D building models. The algorithm analyses the sketch input, extracts shape and detail information, predicts the building type, creates 3D models using three different reconstruction techniques, and adds building details using a displacement texture. A user study confirms that the algorithm is easy to use, intuitive, efficient and fun.
引用
收藏
页码:119 / 124
页数:6
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