3D HUMAN FACE MODELING FOR FACIAL ANIMATION USING REGIONAL ADAPTATION

被引:0
|
作者
Huang, Yanhui [1 ]
Fan, Yangyu [1 ]
Liu, Weihua [1 ]
Wang, Liangliang [1 ]
机构
[1] Northwestern Polytech Univ, Sch Elect & Informat, Xian 710072, Peoples R China
关键词
3D face modeling; regional adaptation; facial animation; vertex mapping;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper proposes an efficient method to reconstruct human face models from 3D face scans using an adaptation algorithm based on regional information. The resulting model can represent individual facial shapes with various expressions, establishing dense correspondences across the whole facial expression sequences. We first initialize the global shape of the face model by implementing RBF interpolation. An efficient vertex mapping is then developed to reconstruct the surface details. The new 3D face are finally created by remapping the scan texture to the facial surface. Experiments show that our method can create effective 3D face models for continuous and realistic 3D facial animation.
引用
收藏
页码:394 / 398
页数:5
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