Appetitive and Defensive Arousal in Violent Video Games: Explaining Individual Differences in Attraction to and Effects of Video Games

被引:8
|
作者
Krcmar, Marina [1 ]
Farrar, Kirstie M. [2 ]
Jalette, Gerard [2 ]
McGloin, Rory [2 ]
机构
[1] Wake Forest Univ, Dept Commun, Winston Salem, NC 27106 USA
[2] Univ Connecticut, Dept Commun Sci, Storrs, CT 06268 USA
关键词
TELEVISION VIOLENCE; AGGRESSIVE THOUGHTS; MEDIA VIOLENCE; MOTIVATION; ENJOYMENT; PLAY; PREFERENCE; HOSTILITY; ATTENTION; EXPOSURE;
D O I
10.1080/15213269.2014.888007
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
Evidence surrounding the attraction to media violence is mixed and the effects of violent video game play on players varies across experimental participants. Differences in both may be explained by differences in experienced positive or negative arousal. This study utilizes the limited capacity model of motivated mediated message processing (LC4MP) and the motivation activation measure (MAM), which measures resting activation of the appetitive and aversive arousal systems, to explore the relationship between attraction to media violence, arousal, and aggression. In part 1, a questionnaire found that men and frequent players of violent games expected to enjoy violent games more than nonviolent games. In addition, participants whose scores on the MAM characterized them as risk takers (high scores on appetitive arousal and low scores on aversive arousal) indicated a stronger preference for violent games compared to the other three arousal types, which is in line with the LC4MP. In the experimental portion of the research, after playing a violent game, those participants characterized as risk avoidant (high on aversive arousal and low on appetitive arousal) were significantly less aggressive than all other arousal groups. Overall, results show that individual differences in the appetitive and aversive arousal systems can explain attraction to violent media. Furthermore, arousal resulting from violent video game play can be experienced as pleasant or aversive, and it is this experience of arousal that explains variations in aggressive responses to violent video games.
引用
收藏
页码:527 / 550
页数:24
相关论文
共 50 条
  • [1] VIOLENT VIDEO GAMES: ALTERED DEFENSIVE REACTIONS IN HEAVY PLAYERS
    Santos, Maria
    Bastos, Aline
    Oliveira, Jose
    Figueira, Ivan
    Pereira, Mirtes
    Erthal, Fatima
    Volchan, Eliane
    [J]. PSYCHOPHYSIOLOGY, 2018, 55 : S122 - S122
  • [2] Didactic use of video games: an approach to the violent video games
    Medinaa, Antonio
    Dominguez, M. Concepcion
    Medina, C.
    [J]. JOURNAL OF EDUCATIONAL SCIENCES & PSYCHOLOGY, 2012, 2 (02): : 51 - 62
  • [3] Effects of violent video games on aggressive behavior: Potential sex differences
    Bartholow, BD
    Anderson, CA
    [J]. JOURNAL OF EXPERIMENTAL SOCIAL PSYCHOLOGY, 2002, 38 (03) : 283 - 290
  • [4] Violent Video Games and Violent Crime
    Cunningham, Scott
    Engelstatter, Benjamin
    Ward, Michael R.
    [J]. SOUTHERN ECONOMIC JOURNAL, 2016, 82 (04) : 1247 - 1265
  • [5] An update on the effects of playing violent video games
    Anderson, CA
    [J]. JOURNAL OF ADOLESCENCE, 2004, 27 (01) : 113 - 122
  • [6] Violent Video Games and Crime
    Impink, Joost
    Kielty, Patrick
    Stice, Han
    White, Roger
    [J]. JOURNAL OF MEDIA ECONOMICS, 2020, 33 (3-4) : 49 - 73
  • [7] Are violent video games harmful?
    Porter, Guy
    Starcevic, Vladan
    [J]. AUSTRALASIAN PSYCHIATRY, 2007, 15 (05) : 422 - 426
  • [8] Impact of violent video games
    Paul, MJ
    [J]. International Conference on Politics and Information Systems: Technologies and Applications, Vol 2, 2004, : 147 - 150
  • [9] The effect of a physically formidable competitor or cooperator on attraction to violent video games
    Denson, Thomas F.
    Youssef, Hanan
    Blake, Khandis R.
    Dixson, Barnaby J. W.
    Harmon-Jones, Eddie
    Kasumovic, Michael M.
    [J]. MOTIVATION AND EMOTION, 2024, 48 (05) : 729 - 745
  • [10] The Allure of the Forbidden: Breaking Taboos, Frustration, and Attraction to Violent Video Games
    Whitaker, Jodi L.
    Melzer, Andre
    Steffgen, Georges
    Bushman, Brad J.
    [J]. PSYCHOLOGICAL SCIENCE, 2013, 24 (04) : 507 - 513