The paper is going to present outcomes of a project(2), whose main purpose was to produce a simulator that would help students understand dynamic relations mainly in a company. The goal was not to offer a 100% real-life simulation, but to stress the main known characteristics and behaviour formulas. The created simulators are a suitable tool both for the knowledge gaining about company working and for new strategy testing and evaluation. There will be presented newly created managerial simulators, whose theoretic ground is the methodology of system dynamics and system thinking. The author will summarize her own findings, how to conduct simulations on system dynamics models and how to represent the outputs in a form of a user-friendly interface, i.e. how to create business flight simulators, in which the user can experiment with the model in a compressed time and space and enrich his or her own mental model of the problem situation. Consequently, problems will be discussed and communicated practical experience that arose in the stage of creation of the user interface, by creation of scenarios and case studies.