Serious Games: Using Abstract Strategy Games in Computer Science 2 An experience report and lessons learned

被引:0
|
作者
de Kereki, Ines Friss [1 ]
Adorjan, Alejandro [1 ]
机构
[1] Univ ORT Uruguay, Fac Ingn, Montevideo, Uruguay
关键词
Computer Science 2; Programming; Games; Abstract Games;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In this paper, we describe the use and lessons learned of "serious games", in particular "abstract strategy games", at freshmen-level in Computer Science 2 (CS2) course. In this course, the goals are that the student can analyze non trivial domains using methodology; design solutions, and implement them under the object oriented paradigm (OOP). Since some years ago, we included this kind of games as a tool to teach the main concepts of the course. Here, we describe the CS2 course and abstract strategy games, including how to use them in the course and some examples. Moreover, we collected students' results and opinions, and also teachers' perspective. According to these data, its use is highly motivating and promotes learning We also offer some lessons learned.
引用
收藏
页码:169 / 174
页数:6
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