Reality-based generation of virtual environments for digital earth

被引:44
|
作者
Gruen, A. [1 ]
机构
[1] ETH, Inst Geodesy & Photogrammetry, Chair Photogrammetry & Remote Sensing, Zurich, Switzerland
关键词
photogrammetry; 3D modelling; digital terrain models; 3D city modelling; cultural heritage; texture mapping; visualisation;
D O I
10.1080/17538940701782585
中图分类号
P9 [自然地理学];
学科分类号
0705 ; 070501 ;
摘要
Digital Earth essentially consists of 3D and moreD models and attached semantic information (attributes). Techniques for generating such models efficiently are required very urgently. Reality-based 3D modelling using images as prime data source plays an important role in this context. Images contain a wealth of information that can be advantageously used for model generation. Images are increasingly available from satellite, aerial and terrestrial platforms. This contribution briefly describes some of the problems which we encounter if the process of model generation is to be automatised. With the help of some examples from Digital Terrain Model generation, Cultural Heritage and 3D city modelling we show briefly what can be achieved. Special attention is directed towards the use of model helicopters for image data acquisition. Some problems with interactive visualisation are discussed. Also, issues surrounding R&D, professional practice and education are also addressed.
引用
收藏
页码:88 / 106
页数:19
相关论文
共 50 条
  • [1] Reality-based models for vibration feedback in virtual environments
    Okamura, AM
    Cutkosky, MR
    Dennerlein, JT
    [J]. IEEE-ASME TRANSACTIONS ON MECHATRONICS, 2001, 6 (03) : 245 - 252
  • [2] Virtual reality-based bioreactor digital twin for operator training
    Hassan, Mahmudul
    Montague, Gary
    Iqbal, Muhammad Zahid
    Fahey, Jack
    [J]. DIGITAL CHEMICAL ENGINEERING, 2024, 11
  • [3] Comparative Effectiveness of Mixed Reality-Based Virtual Environments in Collaborative Design
    Wang, Xiangyu
    Dunston, Phillip S.
    [J]. IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART C-APPLICATIONS AND REVIEWS, 2011, 41 (03): : 284 - 296
  • [4] Virtual Reality-Based Learning Environments: Recent Developments and Ongoing Challenges
    Ip, Horace H. S.
    Li, Chen
    [J]. HYBRID LEARNING: INNOVATION IN EDUCATIONAL PRACTICES, 2015, 9167 : 3 - 14
  • [5] Virtual Reality-Based Digital Twins: A Case Study on Pharmaceutical Cannabis
    Spyrou, Orestis
    Hurst, William
    Verdouw, Cor
    [J]. BIG DATA AND COGNITIVE COMPUTING, 2023, 7 (02)
  • [6] Virtual reality-based digital twins for greenhouses: A focus on human interaction
    Slob, Naftali
    Hurst, William
    van de Zedde, Rick
    Tekinerdogan, Bedir
    [J]. COMPUTERS AND ELECTRONICS IN AGRICULTURE, 2023, 208
  • [7] Virtual reality-based dynamic scene recreation and robot teleoperation for hazardous environments
    Bavelos, Angelos Christos
    Anastasiou, Efthymios
    Dimitropoulos, Nikos
    Michalos, George
    Makris, Sotiris
    [J]. COMPUTER-AIDED CIVIL AND INFRASTRUCTURE ENGINEERING, 2024,
  • [8] Group usability testing of virtual reality-based learning environments: A modified approach
    Chen, Chwen Jen
    Lau, Siew Yung
    Chuah, Kee Man
    Teh, Chee Siong
    [J]. 9TH INTERNATIONAL CONFERENCE ON COGNITIVE SCIENCE, 2013, 97 : 691 - 699
  • [9] VIRTUAL REALITY-BASED LEARNING ENVIRONMENTS IN TEACHER TRAINING: NEW OPPORTUNITIES AND CHALLENGES
    Stavroulia, Kalliopi Evangelia
    Baka, Evangelia
    Lanitis, Andreas
    Thalmann, Nadia Magnenat
    [J]. 10TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2017), 2017, : 3562 - 3571
  • [10] Virtual reality-based interventions for schizophrenia
    Nordentoft, M.
    [J]. EUROPEAN PSYCHIATRY, 2023, 66 : S33 - S34