COMPUTATIONAL METHODS FOR FIRST-ORDER NONLOCAL MEAN FIELD GAMES WITH APPLICATIONS

被引:20
|
作者
Liu, Siting [1 ]
Jacobs, Matthew [1 ]
Li, Wuchen [2 ]
Nurbekyan, Levon [1 ]
Osher, Stanley J. [1 ]
机构
[1] Univ Calif Los Angeles, Dept Math, Los Angeles, CA 90095 USA
[2] Univ South Carolina, Dept Math, Columbia, SC 29208 USA
关键词
mean field games; kernel methods; multiagent systems; optimal control; Fourier methods; CONVERGENCE; AVERSION; LOADS;
D O I
10.1137/20M1334668
中图分类号
O29 [应用数学];
学科分类号
070104 ;
摘要
We introduce a novel framework to model and solve first-order mean field game systems with nonlocal interactions, extending the results in [L. Nurbekyan and J. Saude, Port. Math., 75 (2018), pp. 367-396]. Our approach relies on kernel-based representations of mean field interactions and feature-space expansions in the spirit of kernel methods in machine learning. We demonstrate the flexibility of our approach by modeling various interaction scenarios between agents. Additionally, our method yields a computationally efficient saddle-point reformulation of the original problem that is amenable to state-of-the-art convex optimization methods such as the primal-dual hybrid gradient method. We also discuss potential applications of our methods to multiagent trajectory planning problems.
引用
收藏
页码:2639 / 2668
页数:30
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