Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course

被引:35
|
作者
Mathew, Roy [1 ]
Malik, Sohail Iqbal [1 ]
Tawafak, Ragad Moufaq [1 ]
机构
[1] Buraimi Univ Coll, Dept Informat Technol, Al Buraimi, Oman
来源
INFORMATICS IN EDUCATION | 2019年 / 18卷 / 02期
关键词
learning to program; problem solving skills; computer programming; pseudo-code technique; educational game; DESIGN; MODEL;
D O I
10.15388/infedu.2019.17
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. A survey was employed to collect students' feedback and semi-structured interviews were organized to collect instructors' opinion about the game. The results show that the game helped most of the students in understanding the programming concepts, structures and problem solving strategies. Moreover, the game supports students' cognitive engagement, gains, and affective engagement in the IP course. Instructors appreciated the game and considered it as an additional supporting teaching tool in the IP course. Moreover, they considered the game as good alternative of traditional pen and paper learning approach in attracting students' interest in the programming domain.
引用
收藏
页码:359 / 373
页数:15
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