Learning from Human-Robot Interactions in Modeled Scenes

被引:1
|
作者
Murnane, Mark [1 ]
Breitmeyer, Max [1 ]
Ferraro, Francis [1 ]
Matuszek, Cynthia [1 ]
Engel, Don [1 ]
机构
[1] Univ Maryland Baltimore Cty, Baltimore, MD 21228 USA
基金
美国国家科学基金会;
关键词
Robotics; Virtual Reality; Machine Learning;
D O I
10.1145/3306214.3338546
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
There is increasing interest in using robots in simulation to understand and improve human-robot interaction (HRI). At the same time, the use of simulated settings to gather training data promises to help address a major data bottleneck in allowing robots to take advantage of powerful machine learning approaches. In this paper, we describe a prototype system that combines the robot operating system (ROS), the simulator Gazebo, and the Unity game engine to create human-robot interaction scenarios. A person can engage with the scenario using a monitor wall, allowing simultaneous collection of realistic sensor data and traces of human actions.
引用
收藏
页数:2
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