From presence to consciousness through virtual reality

被引:1012
|
作者
Sanchez-Vives, MV
Slater, M
机构
[1] UCL, Dept Comp Sci, London WC1E 6BT, England
[2] Univ Miguel Hernandez, CSIC, Inst Neurociencias Alicante, Elche, Spain
关键词
D O I
10.1038/nrn1651
中图分类号
Q189 [神经科学];
学科分类号
071006 ;
摘要
Immersive virtual environments can break the deep, everyday connection between where our senses tell us we are and where we are actually located and whom we are with. The concept of 'presence' refers to the phenomenon of behaving and feeling as if we are in the virtual world created by computer displays. In this article, we argue that presence is worthy of study by neuroscientists, and that it might aid the study of perception and consciousness.
引用
收藏
页码:332 / 339
页数:8
相关论文
共 50 条
  • [1] From presence to consciousness through virtual reality
    Maria V. Sanchez-Vives
    Mel Slater
    Nature Reviews Neuroscience, 2005, 6 : 332 - 339
  • [2] Is Consciousness First in Virtual Reality?
    Slater, Mel
    Sanchez-Vives, Maria V.
    FRONTIERS IN PSYCHOLOGY, 2022, 13
  • [3] The sense of presence: lessons from virtual reality
    Erickson-Davis, Cordelia
    Luhrmann, Tanya M.
    Kurina, Lianne M.
    Weisman, Kara
    Cornman, Naomi
    Corwin, Anna
    Bailenson, Jeremy
    RELIGION BRAIN & BEHAVIOR, 2021, 11 (03) : 335 - 351
  • [4] Virtual reality and consciousness inference in dreaming
    Hobson, J. Allan
    Hong, Charles C. -H.
    Friston, Karl J.
    FRONTIERS IN PSYCHOLOGY, 2014, 5
  • [5] Quantum reality and the consciousness of the universe -: Quantum reality, the emergence of complex order from virtual states, and the importance of consciousness in the universe
    Schafer, Lothar
    ZYGON, 2006, 41 (03): : 505 - 532
  • [6] Virtual Reality for Non-Ordinary Consciousness
    Montes, Gabriel Axel
    FRONTIERS IN ROBOTICS AND AI, 2018, 5
  • [7] Improving the Approach-Avoidance Task in Virtual Reality Through Presence and Virtual Risk Situations
    Eiler, Tanja Joan
    Schmuecker, Vanessa
    Hassler, Benjamin
    Machulska, Alla
    Gruenewald, Armin
    Klucken, Tim
    Giesser, Christian
    Brueck, Rainer
    2021 4TH IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR 2021), 2021, : 184 - 188
  • [8] Processing presence: how users develop spatial presence through an immersive virtual reality game
    Uz-Bilgin, Cigdem
    Thompson, Meredith
    VIRTUAL REALITY, 2022, 26 (02) : 649 - 658
  • [9] Processing presence: how users develop spatial presence through an immersive virtual reality game
    Cigdem Uz-Bilgin
    Meredith Thompson
    Virtual Reality, 2022, 26 : 649 - 658
  • [10] Modeling from Reality - Creating virtual reality models through observation
    Ikeuchi, K
    Nakazawa, A
    Nishino, K
    Sagawa, R
    Oishi, T
    Unten, H
    VIDEOMETRICS VII, 2003, 5013 : 117 - 128