Educating avatars: on virtual worlds and pedagogical intent

被引:18
|
作者
Wang, Tsung Juang [1 ]
机构
[1] Natl Taipei Univ Technol, Dept Architecture, Taipei, Taiwan
关键词
virtual world technology; avatar; interactivity; presence;
D O I
10.1080/13562517.2011.570433
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Virtual world technology is now being incorporated into various higher education programs, often with enthusiastic claims about the improvement of students' abilities to experience learning problems and tasks in computer-mediated virtual reality through the use of computer-generated personal agents or avatars. The interactivity of the avatars with each other is the central learning experience, but serious questions arise about the possible instability of the identity of the avatars and their dubious relations to the learners controlling them. Another problem is the questionable transference of experiential learning from the virtual world to the actual world. A final problem is the meaning of the possibility of avatars engaging in immoral activities. This paper reflects on these matters and attempts to relate the use of avatars to the five principal experiential learning paradigms: constructivism, psychoanalytic intervention, situative learning, critical emancipation, and complex co-emergence.
引用
收藏
页码:617 / 628
页数:12
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