Reflectance and Illumination Estimation for Realistic Augmentations of Real Scenes

被引:0
|
作者
Jiddi, Salma [1 ]
Robert, Philippe [2 ]
Marchand, Eric [3 ]
机构
[1] Technicolor R&D France, IRISA, Cesson Sevigne, France
[2] Technicolor R&D France, Cesson Sevigne, France
[3] Univ Rennes 1, IRISA, Rennes, France
关键词
I.4.1 [Image Processing and Computer Vision]: Digitization and Image Capture; Reflectance; I.4.8 [Image Processing and Computer Vision]: Scene Analysis; Photometry;
D O I
10.1109/ISMAR-Adjunct.2016.76
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The acquisition of surface material properties and lighting conditions is a fundamental step for photo-realistic Augmented Reality (AR). In this paper, we present a new method for the estimation of diffuse and specular reflectance properties of indoor real static scenes. Using an RGB-D sensor, we further estimate the 3D position of light sources responsible for specular phenomena and propose a novel photometry-based classification for all the 3D points. Our algorithm allows convincing AR results such as realistic virtual shadows as well as proper illumination and specularity occlusions.
引用
收藏
页码:244 / 249
页数:6
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